add print cargo
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src/routes/export/print/PrintShip/Cargo.svelte
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33
src/routes/export/print/PrintShip/Cargo.svelte
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@ -0,0 +1,33 @@
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{#if space}
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<div class="grid">
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<div class="s2">cargo</div>
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<div class="s10">
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{#each Array.from({ length: space }) as _, i (i)}
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<div class="cell" />
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{/each}
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</div>
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</div>
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{/if}
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<script>
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export let space;
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</script>
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<style>
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.cell {
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display: inline-block;
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margin-right: 0.5em;
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margin-top: 0.5em;
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width: 1.5em;
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height: 1.5em;
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border: 1px solid black;
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}
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div.s2 {
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margin-top: 0.5em;
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text-align: right;
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}
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div.m9 {
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display: flex;
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flex-wrap: wrap;
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}
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</style>
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@ -1 +0,0 @@
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Yo!
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@ -4,116 +4,9 @@
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<script>
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import PrintShip from "./index.svelte";
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import { weaponTypes } from "$lib/store/ship/weaponry/rules";
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import sampleShip from "./sample-ship.ts";
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export let Hst;
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const weapons = weaponTypes.map(({ initial: specs }, id) => ({
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id: id + 1,
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specs,
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}));
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const ship = {
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schemaVersion: "1",
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identification: {
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shipType: "Scout",
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shipClass: "Bonobo",
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isCarrier: false,
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reqs: {
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mass: 10,
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cost: 10,
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usedMass: 4,
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},
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},
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structure: {
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streamlining: {
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type: "none",
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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cargo: {
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space: 0,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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hull: {
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rating: 10,
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min: 1,
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max: 10,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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screens: {
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standard: 2,
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advanced: 1,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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armor: {
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reqs: {
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cost: 0,
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mass: 0,
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},
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layers: [3, 2],
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},
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carrier: {
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nbrBays: 0,
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squadrons: [],
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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},
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propulsion: {
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ftl: {
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reqs: {
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cost: 2,
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mass: 1,
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},
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type: "standard",
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},
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drive: {
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rating: 1,
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advanced: false,
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reqs: {
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cost: 2,
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mass: 1,
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},
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},
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},
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carrier: {
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nbrBays: 0,
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squadrons: [],
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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weaponry: {
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adfc: {
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rating: 0,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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firecons: {
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stations: 0,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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weapons,
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},
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};
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const ship = sampleShip;
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</script>
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<div class="s6">
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<Armor layers={structure?.armor?.layers} />
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<Hull
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shipMass={identification.reqs.mass}
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shipMass={identification.reqs?.mass}
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advanced={false}
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rating={structure.hull?.rating}
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/>
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@ -22,6 +22,8 @@
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</div>
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<MainSystems {...propulsion} />
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<Cargo {...cargo} />
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</div>
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<script>
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@ -32,12 +34,15 @@
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import Screens from "./Screens/index.svelte";
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import Firecons from "./Firecons/index.svelte";
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import Weapons from "./Weapons/index.svelte";
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import Cargo from "./Cargo.svelte";
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export let identification = {};
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export let propulsion = {};
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export let structure = {};
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export let weaponry = {};
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$: cargo = structure.cargo ?? {};
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$: screens = structure?.screens ?? {};
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$: firecons = weaponry?.firecons ?? {};
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$: weapons = weaponry?.weapons ?? [];
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23
src/routes/export/print/PrintShip/index.test.ts
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23
src/routes/export/print/PrintShip/index.test.ts
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import { render } from "@testing-library/svelte";
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import PrintShip from "./index.svelte";
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describe("cargo", () => {
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test("with", () => {
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const { getByText } = render(PrintShip, {
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props: {
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structure: { cargo: { space: 10 } },
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},
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});
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expect(getByText("cargo")).toBeTruthy();
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});
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test("without", () => {
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const { queryByText } = render(PrintShip, {
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props: {
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structure: { cargo: { space: 0 } },
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},
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});
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expect(queryByText("cargo")).toBeFalsy();
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});
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});
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110
src/routes/export/print/PrintShip/sample-ship.ts
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110
src/routes/export/print/PrintShip/sample-ship.ts
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import { weaponTypes } from "$lib/store/ship/weaponry/rules";
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const weapons = weaponTypes.map(({ initial: specs }, id) => ({
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id: id + 1,
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specs,
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}));
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export default {
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schemaVersion: "1",
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identification: {
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shipType: "Scout",
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shipClass: "Bonobo",
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isCarrier: false,
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reqs: {
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mass: 10,
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cost: 10,
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usedMass: 4,
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},
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},
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structure: {
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streamlining: {
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type: "none",
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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cargo: {
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space: 20,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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hull: {
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rating: 10,
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min: 1,
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max: 10,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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screens: {
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standard: 2,
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advanced: 1,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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armor: {
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reqs: {
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cost: 0,
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mass: 0,
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},
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layers: [3, 2],
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},
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carrier: {
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nbrBays: 0,
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squadrons: [],
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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},
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propulsion: {
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ftl: {
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reqs: {
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cost: 2,
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mass: 1,
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},
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type: "standard",
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},
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drive: {
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rating: 1,
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advanced: false,
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reqs: {
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cost: 2,
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mass: 1,
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},
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},
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},
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carrier: {
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nbrBays: 0,
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squadrons: [],
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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weaponry: {
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adfc: {
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rating: 0,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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firecons: {
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stations: 0,
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reqs: {
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cost: 0,
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mass: 0,
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},
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},
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weapons,
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},
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};
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