reset layout in the dux
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ebddbf3ae8
commit
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@ -2,7 +2,7 @@
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<label>
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<label>
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<input type="checkbox" bind:checked={isMovable} /> edit layout
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<input type="checkbox" bind:checked={isMovable} /> edit layout
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</label>
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</label>
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<button class="button error">reset layout</button>
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<button class="button error" on:click={resetLayout}>reset layout</button>
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</div>
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</div>
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<div class="print-output">
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<div class="print-output">
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@ -41,6 +41,7 @@
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<div class="notice">Printing this page will only prints the ship sheet.</div>
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<div class="notice">Printing this page will only prints the ship sheet.</div>
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<script>
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<script>
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import { getContext } from 'svelte';
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import Identification from "./Identification/index.svelte";
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import Identification from "./Identification/index.svelte";
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import MainSystems from "./MainSystems/index.svelte";
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import MainSystems from "./MainSystems/index.svelte";
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import Hull from "./Hull/index.svelte";
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import Hull from "./Hull/index.svelte";
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@ -49,6 +50,10 @@
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export let ship = {};
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export let ship = {};
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export let isMovable = false;
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export let isMovable = false;
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const { dispatch } = getContext('ship');
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const resetLayout = () => { isMovable = false; dispatch.resetLayout(); }
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</script>
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</script>
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<style>
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<style>
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@ -24,9 +24,19 @@ const dux = new Updux({
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actions: {
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actions: {
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setShipReqs: null,
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setShipReqs: null,
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setUITransform: null,
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setUITransform: null,
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resetLayout: null,
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},
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},
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});
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});
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function resetUITransform(thing) {
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if(typeof thing !== 'object') return thing;
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return u.map((v,k) => k === 'uiTransform' ? '' : resetUITransform(v) , thing )
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}
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dux.setMutation( 'resetLayout', () => resetUITransform );
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dux.setMutation("setShipMass", (mass) => u({ reqs: { mass } }));
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dux.setMutation("setShipMass", (mass) => u({ reqs: { mass } }));
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dux.setMutation("setShipReqs", (reqs) => u({ reqs }));
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dux.setMutation("setShipReqs", (reqs) => u({ reqs }));
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