weaponry
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@ -104,4 +104,6 @@ input:focus, select:focus {
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border: 1px solid var(--indigo-dye);;
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}
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input.short {
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width:5em;
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}
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@ -52,7 +52,7 @@
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import ShipSpecs from './ShipSpecs/index.svelte';
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import ShipItem from "./ShipItem/index.svelte";
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import Field from "./Field/index.svelte";
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import Hull from "./Hull.svelte";
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import Hull from "./Hull";
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import Firecons from "./Firecons.svelte";
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import Propulsion from "./Propulsion/index.svelte";
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import Section from "~C/Section";
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@ -35,4 +35,5 @@ div {
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align-items: end;
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}
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label { margin-left: 2em; }
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input[type="number"] { width: 5em; }
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</style>
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@ -1,6 +1,6 @@
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<ShipItem {cost} {mass}>
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<Field label="firecons">
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<input type="number" bind:value={nbr} />
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<input type="number" class="short" bind:value={nbr} />
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</Field>
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</ShipItem>
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@ -12,7 +12,7 @@ import Field from '~C/Field';
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export let nbr, cost, mass = (0,0,0);
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const dispatch = createEventDispatcher();
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$: dispatch( 'change_firecons', nbr);
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$: dispatch( 'change_firecons', nbr);
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</script>
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@ -16,8 +16,14 @@
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const dispatch = createEventDispatcher();
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$: dispatch( 'ship_change',
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$: dispatch( 'ship_change',
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dux.actions.set_armour_layer({layer,rating})
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);
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</script>
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<style>
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input {
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width: 5em;
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}
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</style>
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@ -46,7 +46,11 @@
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<style>
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.layers {
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display: flex;
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}
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input {
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width: 5em;
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}
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</style>
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@ -1,5 +1,5 @@
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<ShipItem { cost } { mass }>
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<div>
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<Field label="screens">
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<input type="number" bind:value={standard} min="0" />
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@ -8,6 +8,7 @@
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<Field label="advanced screens">
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<input type="number" bind:value={advanced} min="0" />
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</Field>
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</div>
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</ShipItem>
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@ -34,4 +35,8 @@
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input {
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width: 3em;
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}
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div {
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display: flex;
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gap: 2em;
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}
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</style>
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@ -39,4 +39,5 @@ const dispatch = createEventDispatcher();
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</script>
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<style>
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input { width: 5em; }
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</style>
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@ -1,10 +1,10 @@
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<Section label="propulsion">
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<Ftl {...ftl} on:change_ftl />
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<Engine {...engine} on:change_engine />
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<Ftl {...ftl} on:change_ftl />
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</Section>
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<script>
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@ -1,10 +1,12 @@
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<ShipItem {cost} {mass}>
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<div class="weapon_row">
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<div class="remove" on:click={remove}>X</div>
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<svelte:component this={weapon_component[weapon_type]} {...weapon}
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<svelte:component this={weapon_component[weapon_type]} {...weapon}
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on:change={update}/>
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</div>
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</ShipItem>
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<script>
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@ -118,5 +120,10 @@
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border-radius: 0.5em;
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height: 1em;
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}
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.weapon_row {
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display: flex;
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gap: 2em;
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align-items: center;
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}
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</style>
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@ -1,26 +1,22 @@
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<ShipItem {cost} {mass}>
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<Field label="ADFC">
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<input type="number" bind:value={rating} />
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<input type="number" class="short" bind:value={rating} />
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</Field>
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</ShipItem>
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<script>
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import get from 'lodash/get';
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import ShipItem from '~C/ShipItem/index.svelte';
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import Field from '~C/Field/index.svelte';
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import dux from '~/dux';
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import {getContext } from 'svelte';
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<script>
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import get from "lodash/get";
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import ShipItem from "~C/ShipItem/index.svelte";
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import Field from "~C/Field/index.svelte";
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import dux from "~/dux";
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import { getContext } from "svelte";
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export let rating = 0;
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export let cost = 0;
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export let mass = 0;
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export let ship_change = getContext('ship_change') || ( () => {} );
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export let ship_change = getContext("ship_change") || (() => {});
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$: ship_change( dux.actions.set_adfc(rating));
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</script>
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<style>
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div { display: flex }
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</style>
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$: ship_change(dux.actions.set_adfc(rating));
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</script>
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