streamlining
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@ -14,6 +14,7 @@
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import Section from '~C/Section';
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import Section from '~C/Section';
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import Weapon from '~C/Weapon';
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import Weapon from '~C/Weapon';
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import Cargo from '~C/Cargo/index.svelte';
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import Cargo from '~C/Cargo/index.svelte';
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import Streamlining from '~C/Streamlining/index.svelte';
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const ship = shipStore();
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const ship = shipStore();
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@ -45,6 +46,8 @@
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const ship_dispatch = ({detail}) => ship.dispatch(detail);
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const ship_dispatch = ({detail}) => ship.dispatch(detail);
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setContext( 'ship_change', ship.dispatch );
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</script>
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</script>
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<main>
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<main>
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@ -87,8 +90,10 @@
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<Section label="misc">
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<Section label="misc">
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<Cargo {...$ship.cargo} on:set_cargo={ship_dispatch}/>
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<Cargo {...$ship.cargo} on:set_cargo={ship_dispatch}/>
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<Streamlining {...$ship.streamlining} />
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</Section>
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</Section>
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</main>
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</main>
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<style>
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<style>
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34
src/components/Streamlining/index.svelte
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34
src/components/Streamlining/index.svelte
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@ -0,0 +1,34 @@
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<ShipItem {cost} {mass}>
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<Field label="streamlining">
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<div>
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<input type="radio" bind:group={type} value="none" />
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<label>none</label>
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<input type="radio" bind:group={type} value="partial" />
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<label>partial</label>
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<input type="radio" bind:group={type} value="full" />
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<label>full</label>
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</div>
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</Field>
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</ShipItem>
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<script>
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import get from 'lodash/get';
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import ShipItem from '~C/ShipItem/index.svelte';
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import Field from '~C/Field/index.svelte';
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import dux from '~/dux/streamlining';
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import {getContext } from 'svelte';
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export let type = 'none';
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export let cost = 0;
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export let mass = 0;
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export let ship_change = getContext('ship_change') || ( () => {} );
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$: ship_change( dux.actions.set_streamlining(type));
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</script>
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<style>
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div { display: flex }
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</style>
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@ -11,6 +11,8 @@ import { calc_ship_req } from "./utils";
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import { candidate_ship_types } from './ship_types';
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import { candidate_ship_types } from './ship_types';
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import structure from './structure';
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import structure from './structure';
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import cargo from './cargo';
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import cargo from './cargo';
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import streamlining from './streamlining';
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import { ceil } from '~/dux/utils';
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const set_ship_mass = action("set_ship_mass", payload());
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const set_ship_mass = action("set_ship_mass", payload());
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const set_name = action("set_name", payload());
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const set_name = action("set_name", payload());
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@ -34,7 +36,7 @@ const initial = {
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};
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};
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const dux = new Updux({
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const dux = new Updux({
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subduxes: { ftl, engine, weaponry, structure, cargo },
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subduxes: { ftl, engine, weaponry, structure, cargo, streamlining },
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initial
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initial
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});
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});
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@ -63,6 +65,22 @@ dux.addSubscription((store) =>
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createSelector(calc_ship_req, (reqs) => store.dispatch(set_ship_reqs(reqs)))
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createSelector(calc_ship_req, (reqs) => store.dispatch(set_ship_reqs(reqs)))
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);
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);
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dux.addSubscription((store) =>
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createSelector(
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store => store.general.mass,
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store => store.streamlining.type,
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(ship_mass, streamlining ) => {
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const mass = ceil( ship_mass * (
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streamlining === 'none' ? 0
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: streamlining === 'partial' ? 5 : 10
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) / 100 );
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const cost = 2 * mass;
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store.dispatch( dux.actions.set_streamlining_cost_mass({cost,mass}) );
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}
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)
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);
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dux.addSubscription((store) =>
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dux.addSubscription((store) =>
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createSelector(
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createSelector(
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store => store.general.mass,
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store => store.general.mass,
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@ -93,9 +111,6 @@ dux.addSubscription((store) =>
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)
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)
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);
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);
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// to get around 3.00001 ceiling up to 4
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const ceil = number => Math.ceil( Math.round(10*number)/10 );
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dux.addSubscription( store => createSelector(
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dux.addSubscription( store => createSelector(
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ship => ship.general.mass,
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ship => ship.general.mass,
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ship => ship.structure.screens.standard,
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ship => ship.structure.screens.standard,
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22
src/dux/streamlining/index.js
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22
src/dux/streamlining/index.js
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@ -0,0 +1,22 @@
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import Updux from "updux";
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import { action, payload } from "ts-action";
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import u from "updeep";
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import { createSelector } from "reselect";
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const dux = new Updux({
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initial: {
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type: 'none',
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cost: 0,
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mass: 0,
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},
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});
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const set_streamlining = action('set_streamlining',payload());
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dux.addMutation(set_streamlining, type => u({type}) );
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const set_streamlining_cost_mass = action('set_streamlining_cost_mass',payload());
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dux.addMutation( set_streamlining_cost_mass, reqs => u(reqs) );
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export default dux.asDux;
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@ -28,3 +28,6 @@ export function calc_ship_req(ship) {
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cost: fp.sumBy('cost',items),
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cost: fp.sumBy('cost',items),
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}
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}
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}
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}
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// to get around 3.00001 ceiling up to 4
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export const ceil = number => Math.ceil( Math.round(10*number)/10 );
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