add ADFC
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@ -16,6 +16,7 @@
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import Cargo from '~C/Cargo/index.svelte';
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import Streamlining from '~C/Streamlining/index.svelte';
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import Carrier from '~C/Carrier';
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import ADFC from '~C/Weaponry/ADFC';
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const ship = shipStore();
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@ -79,6 +80,8 @@
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<Firecons { ... $ship.weaponry.firecons }
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on:change_firecons={ change_firecons }/>
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<ADFC {...$ship.weaponry.adfc } />
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<input type="button" value="add weapon" on:click={add_weapon}/>
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{#each weapons as weapon (weapon.id)}
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26
src/components/Weaponry/ADFC/index.svelte
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26
src/components/Weaponry/ADFC/index.svelte
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@ -0,0 +1,26 @@
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<ShipItem {cost} {mass}>
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<Field label="ADFC">
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<input type="number" bind:value={rating} />
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</Field>
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</ShipItem>
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<script>
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import get from 'lodash/get';
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import ShipItem from '~C/ShipItem/index.svelte';
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import Field from '~C/Field/index.svelte';
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import dux from '~/dux';
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import {getContext } from 'svelte';
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export let rating = 0;
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export let cost = 0;
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export let mass = 0;
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export let ship_change = getContext('ship_change') || ( () => {} );
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$: ship_change( dux.actions.set_adfc(rating));
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</script>
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<style>
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div { display: flex }
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</style>
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17
src/dux/weaponry/adfc/index.js
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17
src/dux/weaponry/adfc/index.js
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@ -0,0 +1,17 @@
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import Updux from "updux";
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import { action, payload } from "ts-action";
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import u from "updeep";
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const dux = new Updux({
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initial: {
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rating: 0,
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cost: 0,
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mass: 0,
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},
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})
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dux.addMutation( action( 'set_adfc', payload() ), rating =>
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u({ rating, mass: 2 * rating, cost: 8 * rating })
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);
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export default dux.asDux;
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@ -4,6 +4,7 @@ import u from "updeep";
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import { createSelector } from "reselect";
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import weapons from './weapons';
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import adfc from './adfc';
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const dux = new Updux({
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initial: {
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@ -13,6 +14,7 @@ const dux = new Updux({
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},
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subduxes: {
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weapons,
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adfc,
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}
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})
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