import { weaponTypes } from "$lib/store/ship/weaponry/rules"; const weapons = weaponTypes.map(({ initial: specs }, id) => ({ id: id + 1, specs, })); export default { schemaVersion: "1", identification: { shipType: "Scout", shipClass: "Bonobo", isCarrier: false, reqs: { mass: 10, cost: 10, usedMass: 4, }, }, structure: { streamlining: { type: "none", reqs: { cost: 0, mass: 0, }, }, cargo: { space: 20, reqs: { cost: 0, mass: 0, }, }, hull: { rating: 10, min: 1, max: 10, reqs: { cost: 0, mass: 0, }, }, screens: { standard: 2, advanced: 1, reqs: { cost: 0, mass: 0, }, }, armor: { reqs: { cost: 0, mass: 0, }, layers: [3, 2], }, carrier: { nbrBays: 0, squadrons: [], reqs: { cost: 0, mass: 0, }, }, }, propulsion: { ftl: { reqs: { cost: 2, mass: 1, }, type: "standard", }, drive: { rating: 1, advanced: false, reqs: { cost: 2, mass: 1, }, }, }, carrier: { nbrBays: 0, squadrons: [], reqs: { cost: 0, mass: 0, }, }, weaponry: { adfc: { rating: 0, reqs: { cost: 0, mass: 0, }, }, firecons: { stations: 0, reqs: { cost: 0, mass: 0, }, }, weapons, }, };