import { weaponsDux } from "./weapons"; import Debug from "debug"; const debug = Debug("aotds:weapons"); import u from "@yanick/updeep-remeda"; process.env.UPDEEP_MODE = "dangerously_never_freeze"; test("setWeapon", () => { const store = weaponsDux.createStore(); store.dispatch.addWeapon("beam"); store.dispatch.addWeapon("submunition"); expect(store.getState()).toMatchObject([ { specs: { type: "beam", }, }, { specs: { type: "submunition", }, }, ]); store.dispatch.setWeapon(1, { type: "beam", weaponClass: 2, arcs: ["F", "FP", "FS"], }); debug(store.getState()); expect(store.getState().find(u.matches({ id: 1 }))).toMatchObject({ specs: { type: "beam", weaponClass: 2, arcs: ["FS", "F", "FP"], }, }); });