aotds-docks/docs/index.html
2021-06-13 13:15:45 -04:00

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<a href="https://github.com/aotds/aotds-docks" class="github-corner" aria-label="View source on GitHub"><svg width="80" height="80" viewBox="0 0 250 250" style="fill:#151513; color:#fff; position: absolute; top: 0; border: 0; right: 0;" aria-hidden="true"><path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path><path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" style="transform-origin: 130px 106px;" class="octo-arm"></path><path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path></svg>
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<header class="svelte-1me5k9w"><h1 class="svelte-1me5k9w">The Docks</h1>
<h2 class="svelte-1me5k9w">a <a href="https://shop.groundzerogames.co.uk/rules.html">Full Thrust</a> ship builder</h2>
</header>
<nav class="svelte-1pbmoo4"><button class="button is-danger" type="button">reset</button>
<div class="spacer svelte-1pbmoo4"></div>
<button class="button is-info about svelte-1pbmoo4">about</button>
<div class="field has-addons"><p class="control"><button class="button">editor</button></p>
<p class="control"><button class="button">json</button></p>
<p class="control"><button class="button">print</button></p></div></nav>
<main class="svelte-1pbmoo4"><div class="svelte-fc2507"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">ship class</label>
<input type="text" value="">
</div>
<div class="svelte-1urp5hr"><label class="svelte-1urp5hr">ship type</label>
<select value="Scout"><option value="Scout">Scout</option><option value="Courier">Courier</option><option value="Corvette">Corvette</option></select>
</div>
</div>
<div class="mass svelte-1lxxcoi"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">ship tonnage</label>
<input value="10" type="number" min="10" max="300" class="svelte-1lxxcoi">
<span class="mass_symbol svelte-1lxxcoi"></span>
<div class="note svelte-1lxxcoi">mass unused: 8</div>
</div></div>
<div class="cost svelte-1lxxcoi"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">cost</label>
<span class="cost svelte-1lxxcoi">14</span>
</div>
</div>
<div class="svelte-h4qygo"><h2 class="svelte-h4qygo">propulsion</h2>
<hr class="svelte-h4qygo"></div>
<div class="svelte-cpog4c"><div class="svelte-3grq2v"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">thrust rating</label>
<input type="number" min="0" max="20" step="1" class="svelte-3grq2v" value="1">
</div>
<label class="svelte-3grq2v"><input type="checkbox"> advanced</label></div></div>
<div class="mass svelte-cpog4c">1</div>
<div class="cost svelte-cpog4c">2</div>
<div class="svelte-cpog4c"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">FTL drive</label>
<label class="svelte-1ozsoxu"><input type="radio" value="none"> none </label><label class="svelte-1ozsoxu"><input type="radio" value="standard"> standard </label><label class="svelte-1ozsoxu"><input type="radio" value="advanced"> advanced </label>
</div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
<div class="svelte-h4qygo"><h2 class="svelte-h4qygo">hull</h2>
<hr class="svelte-h4qygo"></div>
<div class="svelte-cpog4c"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">integrity</label>
<input type="number" min="1" max="10" class="svelte-x10nn1" value="1">
</div></div>
<div class="mass svelte-cpog4c">1</div>
<div class="cost svelte-cpog4c">2</div>
<div class="svelte-cpog4c"><div class="svelte-11x6jvv"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">screens</label>
<input type="number" min="0" class="svelte-11x6jvv">
</div>
<div class="svelte-1urp5hr"><label class="svelte-1urp5hr">advanced screens</label>
<input type="number" min="0" class="svelte-11x6jvv">
</div></div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
<div class="svelte-cpog4c"><div><div class="nbr_layers"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">armour layers</label>
<input type="number" min="0" class="svelte-1bx91qz">
</div></div>
<div class="layers svelte-1bx91qz"></div></div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
<div class="svelte-cpog4c"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">cargo</label>
<input type="number" min="0" class="svelte-1060pqd">
</div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
<div class="svelte-cpog4c"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">streamlining</label>
<div class="svelte-6w28yb"><label class="svelte-6w28yb"><input type="radio" value="none">
none</label>
<label class="svelte-6w28yb"><input type="radio" value="partial">
partial</label>
<label class="svelte-6w28yb"><input type="radio" value="full">
full</label></div>
</div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
<div class="svelte-h4qygo"><h2 class="svelte-h4qygo">weaponry</h2>
<hr class="svelte-h4qygo"></div>
<div class="svelte-cpog4c"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">firecons</label>
<input type="number" class="short">
</div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
<div class="svelte-cpog4c"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">ADFC</label>
<input type="number" class="short">
</div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
<div class="svelte-1urp5hr"><label class="svelte-1urp5hr">weapon type</label>
<select value="beam"><option value="beam">beam</option><option value="submunition">submunition pack</option><option value="pds">point defence system</option><option value="scattergun">scattergun</option><option value="needle">needle weapon</option></select>
<input type="button" value="add weapon" class="button small blue">
</div>
<div class="svelte-h4qygo"><h2 class="svelte-h4qygo">carrier</h2>
<hr class="svelte-h4qygo"></div>
<div class="svelte-cpog4c"><div class="svelte-1urp5hr"><label class="svelte-1urp5hr">bays</label>
<input type="number" min="0">
</div></div>
<div class="mass svelte-cpog4c">0</div>
<div class="cost svelte-cpog4c">0</div>
</main>
<footer class="svelte-1pbmoo4">Written by <a href="https://twitter.com/yenzie">Yanick Champoux</a>. Code
available on
<a href="https://github.com/yanick/aotds-shipyard">Github</a></footer>
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