127 lines
2.2 KiB
Svelte
127 lines
2.2 KiB
Svelte
<ShipItem {cost} {mass}>
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<div class="weapon_row">
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<input type="button" class="button small red remove" value="remove"
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on:click={remove} />
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<svelte:component this={weapon_component[weapon_type]} {...weapon}
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on:change={update}/>
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</div>
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</ShipItem>
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<script>
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import {getContext } from 'svelte';
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import Arc from '../Weapons/Arc.svelte';
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import { weapon_cost_mass } from '../../dux/weapons/rules.js';
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import _ from 'lodash';
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import { createEventDispatcher } from 'svelte';
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import ShipItem from '../ShipItem/index.svelte';
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import Field from '../Field/index.svelte';
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import Beam from './Beam/index.svelte';
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import Submunition from './Submunition/index.svelte';
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import PointDefenceSystem from './PointDefenceSystem/index.svelte';
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import Scattergun from './Scattergun/index.svelte';
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import Needle from './Needle/index.svelte';
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import dux from '../../dux';
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const weapon_component = {
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beam: Beam,
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'submunition': Submunition,
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'pds': PointDefenceSystem,
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scattergun: Scattergun,
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needle: Needle,
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};
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export let weapon = {};
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export let id;
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export let cost;
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export let mass;
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export let ship_change = getContext('ship_change') || ( () => {} );
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let weapon_type = weapon.weapon_type;
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const remove = () => ship_change( dux.actions.remove_weapon(id) );
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const update = ({detail}) => {
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ship_change( dux.actions.set_weapon({
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id, weapon_type, ...detail
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}) );
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}
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</script>
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<style>
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.weapon {
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display: flex;
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align-items: center;
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}
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.weapon > * {
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margin-right: 2em;
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}
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.arcs {
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display: grid;
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grid-template-rows: 1fr 1fr 1fr 1fr;
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grid-template-columns: 1fr 1fr 1fr 1fr;
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align-items: center;
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justify-items: center;
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width: 6em;
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}
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.arc input {
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margin: 0px;
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}
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.arc.F {
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grid-column: 2 / span 2;
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grid-row: 1;
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}
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.arc.FS {
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grid-column: 1;
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grid-row: 1 / span 2;
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}
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.arc.FP {
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grid-column: 4;
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grid-row: 1 / span 2;
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}
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.arc.AS {
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grid-column: 1;
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grid-row: 3 / span 2;
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}
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.arc.AP {
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grid-column: 4;
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grid-row: 3 / span 2;
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}
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.arc.A {
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grid-column: 2 / span 2;
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grid-row: 4;
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}
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.add-weapon {
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display: block;
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}
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.weapon_row {
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display: flex;
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align-items: center;
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}
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.weapon_row > :global(*) {
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margin-right: 2em;
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}
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</style>
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