adventofcode/2022/12/part1.js

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import * as R from "remeda";
import Victor from "@a-robu/victor";
import { readFile } from "../05/part1.js";
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const V = (x, y) => new Victor(x, y);
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const readInput = (...args) =>
R.pipe(
readFile(...args),
(lines) => lines.split("\n"),
R.compact, // remove last line
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R.map((l) => l.split(""))
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);
export const puzzleInput = readInput(import.meta.url, "input");
export const sample = readInput(import.meta.url, "sample");
export const findStart = (topoMap) => {
let y;
let x = R.findIndex(topoMap, (row) => {
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let z = row.indexOf("S");
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if (z === -1) return false;
y = z;
return true;
});
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return V(x, y);
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};
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export const findEnd = (topoMap) => {
let y;
let x = R.findIndex(topoMap, (row) => {
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let z = row.indexOf("E");
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if (z === -1) return false;
y = z;
return true;
});
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return V(x, y);
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};
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const directions = [
[0, 1],
[0, -1],
[1, 0],
[-1, 0],
].map((d) => V(...d));
const outOfMap = (maxX, maxY) => (loc) => {
if (Math.min(loc.x, loc.y) < 0) return true;
if (loc.x >= maxX) return true;
if (loc.y >= maxY) return true;
return false;
};
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const isReachable = (topoMap, pos) => {
const baseline = topoMap[pos.x][pos.y].charCodeAt(0);
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return (next) => {
return topoMap[next.x][next.y].charCodeAt(0) - baseline <= 1;
};
};
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function findShortestPath(topoMap) {
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const initial = findStart(topoMap);
initial.steps = 0;
const final = findEnd(topoMap);
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topoMap = topoMap.map((line) =>
line.map((c) => c.replace("S", "a").replace("E", "z"))
);
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const potentials = [initial];
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const beenThere = topoMap.map((line) => line.map(() => 9999));
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const oom = outOfMap(topoMap.length, topoMap[0].length);
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let failsafe = 10; //topoMap.length*topoMap[0].length ;
while (potentials.length > 0) {
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// if(! failsafe--) return;
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const pos = potentials.shift(); // depth-first
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if (beenThere[pos.x][pos.y] <= pos.steps) continue;
beenThere[pos.x][pos.y] = pos.steps;
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const next = directions
.map((d) => d.clone().add(pos))
.filter(R.isNot(oom))
.filter(isReachable(topoMap, pos));
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next.forEach((n) => (n.steps = pos.steps + 1));
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potentials.push(...next);
}
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return beenThere[final.x][final.y];
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}
export default findShortestPath;