part 2, wip
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@ -4,7 +4,7 @@ import u from "updeep";
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import Graph from 'graphology';
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import Graph from 'graphology';
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import { bidirectional } from 'graphology-shortest-path';
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import { bidirectional } from 'graphology-shortest-path';
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import { combinations } from "combinatorial-generators";
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import { combinations, permutations } from "combinatorial-generators";
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import { readFile } from "../05/part1.js";
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import { readFile } from "../05/part1.js";
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@ -12,7 +12,7 @@ const parseLine = (line) => {
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const { groups } = line.match(/Valve (?<valve>..).*flow rate=(?<flow>\d+).*valves? (?<exits>.*)/);
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const { groups } = line.match(/Valve (?<valve>..).*flow rate=(?<flow>\d+).*valves? (?<exits>.*)/);
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return [groups.valve, {
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return [groups.valve, {
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exits: groups.exits.split(',').map(x => x.trim()),
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exits: groups.exits.split(',').map(x => x.trim()),
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flow: groups.flow
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flow: parseInt(groups.flow)
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}]
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}]
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}
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}
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const readInput = (...args) =>
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const readInput = (...args) =>
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@ -27,52 +27,66 @@ const readInput = (...args) =>
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export const puzzleInput = readInput(import.meta.url, "input");
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export const puzzleInput = readInput(import.meta.url, "input");
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export const sample = readInput(import.meta.url, "sample");
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export const sample = readInput(import.meta.url, "sample");
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function bestMoveFor(tunnels,minutesLeft,opened,location='AA',totalSteam=0,activeSteam=0) {
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function finalSteam(tunnels, graph, minutesLeft, possibilities, location = 'AA', activeSteam = 0) {
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console.log(minutesLeft, totalSteam);
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//console.log(minutesLeft, totalSteam, itinary);
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if(minutesLeft<=0) return totalSteam;
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if (minutesLeft <= 0) return 0;
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totalSteam += activeSteam;
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if (possibilities.length === 0) return minutesLeft * activeSteam;
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const possibilities = [];
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let scores = [];
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if(!opened.includes(location)) {
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for ( const next of possibilities ) {
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possibilities.push(
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const path = bidirectional(graph, location, next);
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bestMoveFor(
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tunnels,
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//console.log(path);
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minutesLeft-1,
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[...opened, location],
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let time = path.length;
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location,
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if (time >= minutesLeft) {
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totalSteam,
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scores.push( minutesLeft * activeSteam );
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activeSteam + tunnels[location].flow
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}
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else {
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//console.log({totalSteam, time, activeSteam});
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let ts = time * activeSteam;
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let as = activeSteam + tunnels[next].flow;
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scores.push(
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ts + finalSteam(
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tunnels, graph, minutesLeft - time,
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possibilities.filter( x => x !== next ),
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next,
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as
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)
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)
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)
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)
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}
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}
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for( const exit of tunnels[location].exits ) {
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possibilities.push(
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bestMoveFor(
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tunnels,
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minutesLeft-1,
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opened,
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exit,
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totalSteam,
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activeSteam,
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)
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)
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}
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}
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return Math.max( ...possibilities );
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return Math.max( ...scores );
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}
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}
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export const buildGraph = tunnels => {
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export default (tunnels) => {
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const graph = new Graph();
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const graph = new Graph();
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Object.keys(tunnels).forEach(x => graph.addNode(x));
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Object.entries(tunnels).forEach(([location, { exits }]) => {
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Object.entries(tunnels).forEach(([location, { exits }]) => {
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exits.forEach(exit => graph.addEdge(location, exit));
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exits.forEach(exit => graph.addEdge(location, exit));
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});
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});
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console.log(graph);
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return graph;
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};
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export default (tunnels) => {
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const possibilities =
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Object.keys(tunnels).filter(
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k => tunnels[k].flow
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);
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const graph = buildGraph(tunnels);
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return finalSteam(tunnels, graph, 30, possibilities, 'AA', 0, 0)
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};
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};
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@ -1,4 +1,72 @@
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import { bidirectional } from 'graphology-shortest-path';
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import * as R from "remeda";
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import * as R from "remeda";
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import { buildGraph } from './part1.js';
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export default () => {};
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function finalSteam(tunnels, graph, minutesLeft, possibilities, locations, activeSteam = 0) {
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//console.log(minutesLeft, activeSteam, locations, possibilities);
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if (minutesLeft <= 0) return 0;
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if (possibilities.length === 0) return minutesLeft * activeSteam;
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const nextToGo = locations.find(([time]) => !time);
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for( const l of locations) {
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if( l[0] === 0 ) {
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activeSteam += l[2];
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l[2] = 0;
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}
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}
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let scores = [];
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for ( const next of possibilities ) {
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const path = bidirectional(graph, nextToGo[1], next);
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//console.log(path);
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const locs = locations.map( x => x === nextToGo ? [
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path.length, next, tunnels[next].flow
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] : x );
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let time = Math.min( ...locs.map( ([time]) => time ) );
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if (time >= minutesLeft) {
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scores.push( minutesLeft * activeSteam );
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}
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else {
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//console.log({totalSteam, time, activeSteam});
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let ts = time * activeSteam;
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scores.push(
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ts + finalSteam(
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tunnels, graph, minutesLeft - time,
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possibilities.filter( x => x !== next ),
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locs.map( ([t,dest] ) => [ t -time, dest ]),
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activeSteam
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)
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)
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}
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}
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return Math.max( ...scores );
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}
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export default (tunnels) => {
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const possibilities =
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Object.keys(tunnels).filter(
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k => tunnels[k].flow
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);
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const graph = buildGraph(tunnels);
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return finalSteam(tunnels, graph, 26, possibilities, [
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[ 0, 'AA' ],
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[ 0, 'AA' ]
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], 0, 0)
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};
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@ -14,15 +14,20 @@ describe("part 1", () => {
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}})
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}})
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} )
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} )
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test.only("sample", () => {
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test("sample", () => {
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expectSolution(part1(sample)).toEqual(1651);
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expect(part1(sample)).toEqual(1651);
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});
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});
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test.todo("solution", () => {
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test.only("solution", () => {
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expectSolution(part1(puzzleInput)).toEqual("TODO");
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const r= part1(puzzleInput);
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expect(r).toBeGreaterThan(707);
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expectSolution(part1(puzzleInput)).toEqual(1871);
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});
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});
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});
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});
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describe("part 2", () => {
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describe.only("part 2", () => {
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test("sample", () => {
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expect(part2(sample)).toEqual(1707);
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});
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test.todo("solution", () => {
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test.todo("solution", () => {
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expectSolution(part2(puzzleInput)).toEqual("TODO");
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expectSolution(part2(puzzleInput)).toEqual("TODO");
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});
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});
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