add updateUsers script
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3
NOTES
3
NOTES
@ -23,3 +23,6 @@ nginx configuration
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// DONE: add apache redirection
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PORT=8097 node build/index.js
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sqlite3 games.db '.mode json' '.once out.json' 'select * from game'
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@ -1,12 +1,7 @@
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import { load } from 'cheerio';
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import fetch from 'node-fetch';
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import DB from 'better-sqlite3';
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const db_file = process.env.DATABASE_URL.replace('sqlite3:', '');
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const db = DB(db_file);
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db.pragma('journal_mode = WAL');
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export async function fetch_guild_users(guild_id) {
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export async function fetch_guild_users(db, guild_id) {
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const res = await fetch(
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`https://boardgamegeek.com/xmlapi2/guild?members=1&id=` + guild_id,
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);
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@ -71,7 +66,7 @@ async function fetch_user_forsale(username, n = 1) {
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throw new Error("couldn't get the collection for " + username);
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}
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async function update_user_games(username) {
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export async function update_user_games(db, username) {
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const games = await fetch_user_forsale(username);
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const updated_at = new Date().toISOString();
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@ -87,7 +82,6 @@ async function update_user_games(username) {
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.run({ username });
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for (let game of games) {
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console.log(game);
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insert.run({
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username,
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updated_at,
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@ -95,16 +89,3 @@ async function update_user_games(username) {
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});
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}
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}
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await update_user_games('gamingduo2')
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.then(() => console.log('is done'))
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.catch((e) => console.error(e));
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/*
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const usernames = await fetch_guild_users('1610');
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await Promise.all(
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usernames.map( username => {
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return update_user_games(username).then( () => console.log(username, 'is done')).catch( e => console.error(e));
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})
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)
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*/
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7
src/lib/db.js
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7
src/lib/db.js
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@ -0,0 +1,7 @@
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import DB from 'better-sqlite3';
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const db_file = process.env.DATABASE_URL.replace('sqlite3:', '');
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export const db = DB(db_file);
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db.pragma('journal_mode = WAL');
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13
src/scripts/updateUsers.js
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13
src/scripts/updateUsers.js
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@ -0,0 +1,13 @@
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import { db } from '../lib/db.js';
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import { update_user_games } from '../fetchCollection.js';
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const users = db.prepare('SELECT username from bgg_user').all();
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await Promise.all(
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users.map(({ username }) => {
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return update_user_games(db, username)
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.then(() => console.log(username, 'is done'))
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.catch((e) => console.error(e));
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}),
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);
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