smarter updates
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@ -77,11 +77,46 @@ export async function update_user_games(db, username) {
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'INSERT into game (username, bgg_id, name, thumbnail, notes,price,updated_at) VALUES(@username,@bgg_id,@name,@thumbnail,@notes,@price,@updated_at)',
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'INSERT into game (username, bgg_id, name, thumbnail, notes,price,updated_at) VALUES(@username,@bgg_id,@name,@thumbnail,@notes,@price,@updated_at)',
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);
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);
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const update = db.prepare(
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'UPDATE game set notes=@notes, price=@price, updated_at=@updated_at where username=@username and bgg_id=@bgg_id',
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);
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const game_present = db.prepare(
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'SELECT notes, price from game where username = ? AND bgg_id = ?',
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);
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const already_there = games
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.map(({ bgg_id }) => bgg_id)
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.map((id) => `'${id}'`)
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.join(',');
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await db
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await db
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.prepare('DELETE FROM game where username = @username')
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.prepare(
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.run({ username });
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`DELETE FROM game where username = @username AND bgg_id not in (${already_there})`,
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)
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.run({
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username,
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});
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for (let game of games) {
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for (let game of games) {
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console.log(game.name);
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const existing_game = game_present.get(username, game.bgg_id);
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if (existing_game) {
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if (
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['notes', 'price'].some(
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(attr) => existing_game[attr] != game[attr],
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)
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) {
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console.log('updating game');
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update.run({
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...game,
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updated_at,
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username,
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});
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} else {
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console.log("didn't change");
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}
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} else {
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console.log('new game!');
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insert.run({
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insert.run({
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username,
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username,
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updated_at,
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updated_at,
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@ -89,3 +124,4 @@ export async function update_user_games(db, username) {
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});
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});
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}
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}
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}
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}
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}
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@ -6,6 +6,7 @@ const users = db.prepare('SELECT username from bgg_user').all();
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await Promise.all(
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await Promise.all(
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users.map(({ username }) => {
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users.map(({ username }) => {
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console.log(username);
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return update_user_games(db, username)
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return update_user_games(db, username)
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.then(() => console.log(username, 'is done'))
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.then(() => console.log(username, 'is done'))
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.catch((e) => console.error(e));
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.catch((e) => console.error(e));
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