add updated_at

no-ssr
Yanick Champoux 2024-02-01 15:27:38 -05:00
parent d81361f04f
commit dc36380bdb
4 changed files with 82 additions and 57 deletions

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@ -0,0 +1,8 @@
-- migrate:up
alter table game
add column updated_at text;
-- migrate:down
alter table game drop column updated_at;

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@ -8,11 +8,12 @@ CREATE TABLE game (
thumbnail text, thumbnail text,
bgg_id text, bgg_id text,
name text, name text,
notes text, price integer, notes text, price integer, updated_at text,
FOREIGN KEY(username) REFERENCES bgg_user(username) FOREIGN KEY(username) REFERENCES bgg_user(username)
); );
-- Dbmate schema migrations -- Dbmate schema migrations
INSERT INTO "schema_migrations" (version) VALUES INSERT INTO "schema_migrations" (version) VALUES
('20240130203355'), ('20240130203355'),
('20240130203603'), ('20240130203603'),
('20240130205124'); ('20240130205124'),
('20240201201248');

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@ -7,7 +7,9 @@ const db = DB(db_file);
db.pragma('journal_mode = WAL'); db.pragma('journal_mode = WAL');
export async function fetch_guild_users(guild_id) { export async function fetch_guild_users(guild_id) {
const res = await fetch(`https://boardgamegeek.com/xmlapi2/guild?members=1&id=` + guild_id); const res = await fetch(
`https://boardgamegeek.com/xmlapi2/guild?members=1&id=` + guild_id,
);
if (res.status === 200) { if (res.status === 200) {
const $page = load(await res.text()); const $page = load(await res.text());
@ -16,7 +18,9 @@ export async function fetch_guild_users(guild_id) {
users.push($page(this).attr('name')); users.push($page(this).attr('name'));
}); });
const insert = db.prepare('INSERT OR IGNORE INTO bgg_user (username) VALUES(@username)'); const insert = db.prepare(
'INSERT OR IGNORE INTO bgg_user (username) VALUES(@username)',
);
users.forEach((username) => insert.run({ username })); users.forEach((username) => insert.run({ username }));
@ -51,7 +55,7 @@ async function fetch_user_forsale(username, n = 1) {
if (n > 5) throw new Error("couldn't get collection"); if (n > 5) throw new Error("couldn't get collection");
const res = await fetch( const res = await fetch(
`https://boardgamegeek.com/xmlapi2/collection?trade=1&username=${username}` `https://boardgamegeek.com/xmlapi2/collection?trade=1&username=${username}`,
); );
if (res.status === 202) { if (res.status === 202) {
@ -70,19 +74,24 @@ async function fetch_user_forsale(username, n = 1) {
async function update_user_games(username) { async function update_user_games(username) {
const games = await fetch_user_forsale(username); const games = await fetch_user_forsale(username);
const updated_at = new Date().toISOString();
// TODO only change the games that changed // TODO only change the games that changed
// TODO only change users that got added or removed // TODO only change users that got added or removed
const insert = db.prepare( const insert = db.prepare(
'INSERT into game (username, bgg_id, name, thumbnail, notes,price) VALUES(@username,@bgg_id,@name,@thumbnail,@notes,@price)' 'INSERT into game (username, bgg_id, name, thumbnail, notes,price,updated_at) VALUES(@username,@bgg_id,@name,@thumbnail,@notes,@price,@updated_at)',
); );
await db.prepare('DELETE FROM game where username = @username').run({ username }); await db
.prepare('DELETE FROM game where username = @username')
.run({ username });
for (let game of games) { for (let game of games) {
console.log(game); console.log(game);
insert.run({ insert.run({
username, username,
...game updated_at,
...game,
}); });
} }
} }

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@ -39,6 +39,7 @@
<Th {handler} orderBy="name">game</Th> <Th {handler} orderBy="name">game</Th>
<th>notes</th> <th>notes</th>
<Th {handler} orderBy="price">price</Th> <Th {handler} orderBy="price">price</Th>
<th>last updated</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
@ -69,6 +70,7 @@
</td> </td>
<td>{row.notes}</td> <td>{row.notes}</td>
<td>{row.price ?? ''}</td> <td>{row.price ?? ''}</td>
<td><small>{pretty_date(row.updated_at)}</small></td>
</tr> </tr>
{/each} {/each}
</tbody> </tbody>
@ -85,6 +87,11 @@
export let data; export let data;
function pretty_date(date) {
if (!date) return '';
return date.replace(/T.*/, '');
}
const handler = new DataHandler(data.games, { rowsPerPage: 500 }); const handler = new DataHandler(data.games, { rowsPerPage: 500 });
const rows = handler.getRows(); const rows = handler.getRows();
</script> </script>