Merge branch 'sky12-app-bar'
This commit is contained in:
commit
c990154bad
14
.pre-commit-config.yaml
Normal file
14
.pre-commit-config.yaml
Normal file
@ -0,0 +1,14 @@
|
||||
#exclude: static/fontawesome|^build
|
||||
|
||||
default_stages:
|
||||
- merge-commit
|
||||
- push
|
||||
|
||||
repos:
|
||||
- repo: local
|
||||
hooks:
|
||||
- id: lint
|
||||
name: lint
|
||||
entry: task lint:fix --
|
||||
language: system
|
||||
files: ''
|
@ -4,6 +4,8 @@ version: '3'
|
||||
|
||||
vars:
|
||||
GREETING: Hello, World!
|
||||
FILES:
|
||||
sh: git diff-ls --diff-filter=d main | perl -pe's/\n/ /'
|
||||
|
||||
tasks:
|
||||
build: vite build
|
||||
@ -13,3 +15,14 @@ tasks:
|
||||
cmds:
|
||||
- echo "{{.GREETING}}"
|
||||
silent: true
|
||||
lint:fix:
|
||||
cmds:
|
||||
- npx prettier --write {{.CLI_ARGS | default .FILES }}
|
||||
# - npx eslint --fix --quiet {{.CLI_ARGS | default .FILES }}
|
||||
integrate:
|
||||
cmds:
|
||||
- git is-clean
|
||||
- task: lint:fix
|
||||
- task: test
|
||||
- git co main
|
||||
- git weld -
|
||||
|
@ -1,30 +1,46 @@
|
||||
<h5><a href={`#/campaign/${params.campaignId}`}>{$activeCampaign?.name}</a></h5>
|
||||
<h6>Chapter {chapter}, battle {chapterBattle} -- {status}</h6>
|
||||
<dl>
|
||||
{#if status === 'ongoing'}
|
||||
<dt>wave</dt>
|
||||
<dd>{wave === 2 ? 'second' : 'first'}</dd>
|
||||
{/if}
|
||||
<dt>city</dt>
|
||||
<dd>{city}</dd>
|
||||
<dt>scenario</dt>
|
||||
<dd>{scenario}</dd>
|
||||
<dt>character</dt>
|
||||
<dd>{character}</dd>
|
||||
<article class="scroll">
|
||||
<header class="fixed">
|
||||
<nav>
|
||||
<a href="#/">
|
||||
<button class="circle transparent">
|
||||
<i>menu</i>
|
||||
</button></a
|
||||
>
|
||||
<h5 class="max center-align">
|
||||
{#if $activeCampaign}
|
||||
<a href={`#/campaign/${$activeCampaign._id}`}>
|
||||
{$activeCampaign.name}
|
||||
</a>
|
||||
{/if}
|
||||
</h5>
|
||||
</nav>
|
||||
</header>
|
||||
<h6>Chapter {chapter}, battle {chapterBattle} -- {status}</h6>
|
||||
<dl>
|
||||
{#if status === 'ongoing'}
|
||||
<dt>wave</dt>
|
||||
<dd>{wave === 2 ? 'second' : 'first'}</dd>
|
||||
{/if}
|
||||
<dt>city</dt>
|
||||
<dd>{city}</dd>
|
||||
<dt>scenario</dt>
|
||||
<dd>{scenario}</dd>
|
||||
<dt>character</dt>
|
||||
<dd>{character}</dd>
|
||||
|
||||
<dt>difficulty</dt>
|
||||
<dd>
|
||||
<div class="field border">
|
||||
<input
|
||||
type="number"
|
||||
step="0.5"
|
||||
value={difficulty}
|
||||
on:change={({ target: { value } }) =>
|
||||
event.setBattleDifficulty(params.battleId, value)}
|
||||
/>
|
||||
</div>
|
||||
<dt>difficulty</dt>
|
||||
<dd>
|
||||
<div class="field border">
|
||||
<input
|
||||
type="number"
|
||||
step="0.5"
|
||||
value={difficulty}
|
||||
on:change={({ target: { value } }) =>
|
||||
event.setBattleDifficulty(params.battleId, value)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<!--
|
||||
<!--
|
||||
<Stars
|
||||
on:change={(e) => (difficulty = e.target.value)}
|
||||
config={{
|
||||
@ -44,15 +60,42 @@
|
||||
/>
|
||||
{difficulty}
|
||||
-->
|
||||
</dd>
|
||||
</dl>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
{#if status === 'upcoming'}
|
||||
<button>Start battle</button>
|
||||
{:else if status === 'ongoing'}
|
||||
<button on:click={battleVerdict('won')}>Battle won</button>
|
||||
<button on:click={battleVerdict('lost')}>Battle lost</button>
|
||||
{/if}
|
||||
{#if status === 'upcoming'}
|
||||
<button>Start battle</button>
|
||||
{:else if status === 'ongoing'}
|
||||
<button on:click={battleVerdict('won')}>Battle won</button>
|
||||
<button on:click={battleVerdict('lost')}>Battle lost</button>
|
||||
{/if}
|
||||
|
||||
<footer class="fixed">
|
||||
<nav>
|
||||
<a
|
||||
href={`#/campaign/${$activeCampaign?._id}` +
|
||||
(battle?.id == 1
|
||||
? ''
|
||||
: `/battle/${parseInt(battle?.id) - 1}`)}
|
||||
>
|
||||
<button class="circle transparent">
|
||||
<i>arrow_backward</i>
|
||||
</button>
|
||||
</a>
|
||||
{#if $activeCampaign.battles.length > battle.id}
|
||||
<a
|
||||
href={`#/campaign/${$activeCampaign._id}/battle/${
|
||||
battle.id + 1
|
||||
}`}
|
||||
>
|
||||
<button class="circle transparent">
|
||||
<i>arrow_forward</i>
|
||||
</button>
|
||||
</a>
|
||||
{/if}
|
||||
</nav>
|
||||
</footer>
|
||||
</article>
|
||||
|
||||
<script>
|
||||
import { getContext } from 'svelte';
|
||||
@ -79,7 +122,7 @@
|
||||
let chapter = 1 + parseInt(params.battleId / 2);
|
||||
let chapterBattle = params.battleId % 2;
|
||||
|
||||
const battleVerdict = (verdict) =>
|
||||
const battleVerdict = (verdict) => () =>
|
||||
event.setBattleVerdict(params.battleId, verdict);
|
||||
|
||||
// $: event.setBattleDifficulty(params.battleId, difficulty);
|
||||
@ -121,4 +164,8 @@
|
||||
input {
|
||||
width: 5em;
|
||||
}
|
||||
footer nav {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
}
|
||||
</style>
|
||||
|
@ -1,35 +1,113 @@
|
||||
<article>
|
||||
<article class="scroll">
|
||||
<header class="fixed">
|
||||
<nav>
|
||||
<a href="#/">
|
||||
<button class="circle transparent">
|
||||
<i>menu</i>
|
||||
</button></a
|
||||
>
|
||||
<h5 class="max center-align">
|
||||
{#if $activeCampaign}
|
||||
{$activeCampaign.name}
|
||||
{/if}
|
||||
</h5>
|
||||
</nav>
|
||||
</header>
|
||||
|
||||
{#if $activeCampaign}
|
||||
<h5>{$activeCampaign.name}</h5>
|
||||
<h6>Chapter 1</h6>
|
||||
<Battle {...battles[0]} {campaignId} chapter={1} chapterBattle={1} />
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[1]} {campaignId} chapter={1} chapterBattle={2} />
|
||||
<Battle
|
||||
{...battles[1] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={1}
|
||||
chapterBattle={2}
|
||||
/>
|
||||
<div class="medium-divider" {campaignId} />
|
||||
<h6>Chapter 2</h6>
|
||||
<Battle {...battles[2]} {campaignId} chapter={2} chapterBattle={1} />
|
||||
<Battle
|
||||
{...battles[2] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={2}
|
||||
chapterBattle={1}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[3]} {campaignId} chapter={2} chapterBattle={2} />
|
||||
<Battle
|
||||
{...battles[3] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={2}
|
||||
chapterBattle={2}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<h6>Chapter 3</h6>
|
||||
<Battle {...battles[4]} {campaignId} chapter={3} chapterBattle={1} />
|
||||
<Battle
|
||||
{...battles[4] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={3}
|
||||
chapterBattle={1}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[5]} {campaignId} chapter={3} chapterBattle={2} />
|
||||
<Battle
|
||||
{...battles[4] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={3}
|
||||
chapterBattle={2}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<h6>Chapter 4</h6>
|
||||
<Battle {...battles[6]} {campaignId} chapter={4} chapterBattle={1} />
|
||||
<Battle
|
||||
{...battles[6] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={4}
|
||||
chapterBattle={1}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[7]} {campaignId} chapter={4} chapterBattle={2} />
|
||||
<Battle
|
||||
{...battles[7] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={4}
|
||||
chapterBattle={2}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[8]} {campaignId} chapter={4} chapterBattle={3} />
|
||||
<Battle
|
||||
{...battles[8] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={4}
|
||||
chapterBattle={3}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[9]} {campaignId} chapter={4} chapterBattle={4} />
|
||||
<Battle
|
||||
{...battles[9] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={4}
|
||||
chapterBattle={4}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[10]} {campaignId} chapter={4} chapterBattle={5} />
|
||||
<Battle
|
||||
{...battles[10] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={4}
|
||||
chapterBattle={5}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
<Battle {...battles[11]} {campaignId} chapter={4} chapterBattle={6} />
|
||||
<Battle
|
||||
{...battles[11] ?? { id: 'notYet' }}
|
||||
{campaignId}
|
||||
chapter={4}
|
||||
chapterBattle={6}
|
||||
/>
|
||||
<div class="medium-divider" />
|
||||
{/if}
|
||||
<footer class="fixed">
|
||||
<nav>
|
||||
<a href={`#/campaign/${$activeCampaign._id}/battle/1`}>
|
||||
<button class="circle transparent">
|
||||
<i>arrow_forward</i>
|
||||
</button>
|
||||
</a>
|
||||
</nav>
|
||||
</footer>
|
||||
</article>
|
||||
|
||||
<script>
|
||||
@ -48,8 +126,6 @@
|
||||
|
||||
$: battles = $activeCampaign?.battles ?? [];
|
||||
|
||||
$: while (battles.length <= 12) battles.push({ notYet: true });
|
||||
|
||||
const campaignId = params.campaignId;
|
||||
|
||||
$: byChapter = R.pipe(
|
||||
@ -61,4 +137,14 @@
|
||||
</script>
|
||||
|
||||
<style>
|
||||
article {
|
||||
height: 100vh;
|
||||
}
|
||||
footer {
|
||||
display: flex;
|
||||
justify-content: end;
|
||||
}
|
||||
footer nav {
|
||||
text-align: right;
|
||||
}
|
||||
</style>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<div class="row">
|
||||
<p>
|
||||
{#if notYet}
|
||||
{#if id == 'notYet'}
|
||||
???
|
||||
{:else}
|
||||
<a href={`#/campaign/${campaignId}/battle/${id}`}>
|
||||
@ -14,7 +14,6 @@
|
||||
export let city = '';
|
||||
export let status = '';
|
||||
export let id = 0;
|
||||
export let notYet = false;
|
||||
export let campaignId;
|
||||
export let chapter;
|
||||
export let chapterBattle;
|
||||
|
@ -1,10 +1,14 @@
|
||||
<article>
|
||||
<header>
|
||||
<h5>Campaigns</h5>
|
||||
<button on:click={newCampaign}>new campaign</button>
|
||||
</header>
|
||||
<header>
|
||||
<nav>
|
||||
<h5 class="max center-align">Campaigns</h5>
|
||||
<button class="circle small" on:click={newCampaign}>
|
||||
<i>add</i>
|
||||
</button>
|
||||
</nav>
|
||||
</header>
|
||||
|
||||
{#each $campaigns as campaign (campaign.id)}
|
||||
<article>
|
||||
{#each $campaigns as campaign (campaign._id)}
|
||||
<div class="row">
|
||||
<i class="light-green-text">south_america</i>
|
||||
<div class="max">
|
||||
@ -63,9 +67,9 @@
|
||||
R.clamp(1 + parseInt(battles?.length / 2), { max: 4 });
|
||||
const currentCity = ({ battles }) => R.last(battles).city;
|
||||
|
||||
async function deleteCampaign({ name, id }) {
|
||||
async function deleteCampaign({ name, _id }) {
|
||||
if (!window.confirm(`delete campaign ${name}?`)) return;
|
||||
api.event.deleteCampaign(id);
|
||||
api.event.deleteCampaign(_id);
|
||||
}
|
||||
|
||||
const newCampaign = () => {
|
||||
@ -80,6 +84,9 @@
|
||||
</script>
|
||||
|
||||
<style>
|
||||
nav {
|
||||
width: 100%;
|
||||
}
|
||||
header {
|
||||
display: flex;
|
||||
}
|
||||
|
@ -4,14 +4,14 @@ import Dexie, { liveQuery } from 'dexie';
|
||||
import { writable, derived, get } from 'svelte/store';
|
||||
import { genNextBattle } from './genNextBattle.js';
|
||||
import u from '@yanick/updeep-remeda';
|
||||
import pouchMem from 'pouchdb-adapter-memory';
|
||||
|
||||
const seedCampaign = {
|
||||
battles: [],
|
||||
};
|
||||
|
||||
export function genApi(options = {}) {
|
||||
if (options.local) PouchDB.plugin(pouchMem);
|
||||
// if (options.local) MyPouch.plugin(pouchMem);
|
||||
if (options.pouch) options.pouch(PouchDB);
|
||||
|
||||
const pouchdb = new PouchDB(
|
||||
'Campaigns',
|
||||
|
@ -2,6 +2,7 @@ import { test, expect } from 'vitest';
|
||||
import { get } from 'svelte/store';
|
||||
|
||||
import { genApi } from './api.js';
|
||||
import adapter from 'pouchdb-adapter-memory';
|
||||
|
||||
const waitUntil = (store, condition) => {
|
||||
return new Promise((resolve) => {
|
||||
@ -10,7 +11,10 @@ const waitUntil = (store, condition) => {
|
||||
};
|
||||
|
||||
test('create and add and remove campaigns', async () => {
|
||||
const api = genApi({ local: true });
|
||||
const api = genApi({
|
||||
local: true,
|
||||
pouch: (p) => p.plugin(adapter),
|
||||
});
|
||||
|
||||
let result = waitUntil(api.campaigns, (r) => r.length === 2);
|
||||
|
||||
|
@ -1,40 +1,40 @@
|
||||
export default [
|
||||
{
|
||||
cities: ['Havana', 'Montreal', 'Mexico City', 'Rio de Janeiro'],
|
||||
characters: [
|
||||
'Clinton Harper',
|
||||
'Jackson Moss',
|
||||
'Lucia Ortego',
|
||||
'Samantha Legrand',
|
||||
],
|
||||
scenarios: [
|
||||
'Evacuation',
|
||||
'Reinforcements',
|
||||
'Battle for the sky',
|
||||
'Satellites',
|
||||
],
|
||||
},
|
||||
{
|
||||
cities: ['Johannesburg', 'Moscow', 'Cairo', 'London', 'Paris'],
|
||||
characters: [
|
||||
'Jaroslav Ruzicka',
|
||||
'Karima Almasi',
|
||||
'Shanti Aumann',
|
||||
'Pieter Bernstein',
|
||||
],
|
||||
scenarios: [
|
||||
'Command ship',
|
||||
'Reactor leak',
|
||||
'Dangerous research',
|
||||
'Repairing the base',
|
||||
],
|
||||
},
|
||||
{
|
||||
cities: ['Seoul', 'Beijing', 'Tokyo', 'Sydney', 'Singapore'],
|
||||
characters: ['Wang Lin', "Iz'ox", 'Jang Chanwook', 'Archie Bell'],
|
||||
scenarios: ['Storm', 'Contamination', 'Kamikaze', 'Saboteur'],
|
||||
},
|
||||
{
|
||||
scenarios: ['The final battle'],
|
||||
},
|
||||
{
|
||||
cities: ['Havana', 'Montreal', 'Mexico City', 'Rio de Janeiro'],
|
||||
characters: [
|
||||
'Clinton Harper',
|
||||
'Jackson Moss',
|
||||
'Lucia Ortego',
|
||||
'Samantha Legrand',
|
||||
],
|
||||
scenarios: [
|
||||
'Evacuation',
|
||||
'Reinforcements',
|
||||
'Battle for the sky',
|
||||
'Satellites',
|
||||
],
|
||||
},
|
||||
{
|
||||
cities: ['Johannesburg', 'Moscow', 'Cairo', 'London', 'Paris'],
|
||||
characters: [
|
||||
'Jaroslav Ruzicka',
|
||||
'Karima Almasi',
|
||||
'Shanti Aumann',
|
||||
'Pieter Bernstein',
|
||||
],
|
||||
scenarios: [
|
||||
'Command ship',
|
||||
'Reactor leak',
|
||||
'Dangerous research',
|
||||
'Repairing the base',
|
||||
],
|
||||
},
|
||||
{
|
||||
cities: ['Seoul', 'Beijing', 'Tokyo', 'Sydney', 'Singapore'],
|
||||
characters: ['Wang Lin', "Iz'ox", 'Jang Chanwook', 'Archie Bell'],
|
||||
scenarios: ['Storm', 'Contamination', 'Kamikaze', 'Saboteur'],
|
||||
},
|
||||
{
|
||||
scenarios: ['The final battle'],
|
||||
},
|
||||
];
|
||||
|
@ -4,25 +4,25 @@ import chapters from './chapters.js';
|
||||
const pickOne = (choices) => choices[parseInt(Math.random() * choices.length)];
|
||||
|
||||
export function genNextBattle(battles = []) {
|
||||
let chapter = R.clamp(1 + parseInt(battles.length / 2), { min: 1, max: 4 });
|
||||
let chapter = R.clamp(1 + parseInt(battles.length / 2), { min: 1, max: 4 });
|
||||
|
||||
if (chapter === 1) {
|
||||
const scenario = pickOne(
|
||||
chapters[chapter - 1].scenarios.filter(
|
||||
(s) => !battles.map(R.prop('scenario')).includes(s),
|
||||
),
|
||||
);
|
||||
const character = pickOne(
|
||||
chapters[chapter - 1].characters.filter(
|
||||
(s) => !battles.map(R.prop('character')).includes(s),
|
||||
),
|
||||
);
|
||||
const city = pickOne(
|
||||
chapters[chapter - 1].cities.filter(
|
||||
(s) => !battles.map(R.prop('city')).includes(s),
|
||||
),
|
||||
);
|
||||
if (chapter === 1) {
|
||||
const scenario = pickOne(
|
||||
chapters[chapter - 1].scenarios.filter(
|
||||
(s) => !battles.map(R.prop('scenario')).includes(s),
|
||||
),
|
||||
);
|
||||
const character = pickOne(
|
||||
chapters[chapter - 1].characters.filter(
|
||||
(s) => !battles.map(R.prop('character')).includes(s),
|
||||
),
|
||||
);
|
||||
const city = pickOne(
|
||||
chapters[chapter - 1].cities.filter(
|
||||
(s) => !battles.map(R.prop('city')).includes(s),
|
||||
),
|
||||
);
|
||||
|
||||
return { scenario, character, city, status: 'ongoing', wave: 1 };
|
||||
}
|
||||
return { scenario, character, city, status: 'ongoing', wave: 1 };
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
import App from './lib/components/App.svelte';
|
||||
|
||||
const app = new App({
|
||||
target: document.getElementById('app'),
|
||||
target: document.getElementById('app'),
|
||||
});
|
||||
|
||||
export default app;
|
||||
|
@ -1,4 +1,4 @@
|
||||
export function load({ params }) {
|
||||
params.campaignId = parseInt(params?.campaignId);
|
||||
return params;
|
||||
params.campaignId = parseInt(params?.campaignId);
|
||||
return params;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user