add transitions
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@ -5,17 +5,31 @@
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<script>
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import { genApi } from '$lib/store/api.js';
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import { writable } from 'svelte/store';
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import { setContext } from 'svelte';
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import Beer from '$lib/components/Beer.svelte';
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import Router from 'svelte-spa-router';
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import Campaigns from '$lib/components/Campaigns.svelte';
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import Campaign from '$lib/components/Campaign.svelte';
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import Battle from '$lib/components/Battle.svelte';
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import { push } from 'svelte-spa-router';
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const api = genApi();
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setContext('api', api);
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const transition = writable('');
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transition.goRight = (uri) => {
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transition.set('right');
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push(uri);
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};
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transition.goLeft = (uri) => {
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transition.set('left');
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push(uri);
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};
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setContext('transition', transition);
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const routes = {
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// Exact path
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'/': Campaigns,
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@ -25,10 +25,14 @@
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</h5>
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</nav>
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</header>
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{#key params.battleId}
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<div in:fly={flyParams} class="body">
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<h6>
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<span
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>Chapter {chapter},
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<span class="battleNbr">battle {chapterBattle}</span></span
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<span class="battleNbr">battle {chapterBattle}</span
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></span
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>
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<span class="status">{status}</span>
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</h6>
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@ -47,7 +51,9 @@
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selection={city.selection}
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choices={status !== 'ongoing'
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? []
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: city.choices.filter((c) => c !== city.selection)}
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: city.choices.filter(
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(c) => c !== city.selection,
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)}
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/>
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{/if}
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</dd>
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@ -84,7 +90,10 @@
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step="0.5"
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value={difficulty}
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on:change={({ target: { value } }) =>
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event.setBattleDifficulty(params.battleId, value)}
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event.setBattleDifficulty(
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params.battleId,
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value,
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)}
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/>
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</div>
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@ -115,20 +124,28 @@
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{#if status === 'upcoming'}
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<button>Start battle</button>
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{:else if status === 'ongoing'}
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<button on:click={battleVerdict('won')}>Battle won</button>
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<button class="tertiary" on:click={battleVerdict('lost')}
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>Battle lost</button
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<button on:click={battleVerdict('won')}
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>Battle won</button
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>
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<button
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class="tertiary"
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on:click={battleVerdict('lost')}>Battle lost</button
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>
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{/if}
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</div>
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</div>
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{/key}
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<footer class="fixed">
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<nav>
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<a
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href={`#/campaign/${$activeCampaign?._id}` +
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on:click={() =>
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transition.goLeft(
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`#/campaign/${$activeCampaign?._id}` +
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(battle?.id == 1
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? ''
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: `/battle/${parseInt(battle?.id) - 1}`)}
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: `/battle/${parseInt(battle?.id) - 1}`),
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)}
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>
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<button class="circle transparent">
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<i>arrow_backward</i>
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@ -136,9 +153,12 @@
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</a>
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{#if battles?.length > battle?.id}
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<a
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href={`#/campaign/${$activeCampaign?._id}/battle/${
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on:click={() =>
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transition.goRight(
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`/campaign/${$activeCampaign?._id}/battle/${
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battle?.id + 1
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}`}
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}`,
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)}
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>
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<button class="circle transparent">
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<i>arrow_forward</i>
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@ -155,6 +175,8 @@
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import { getContext } from 'svelte';
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import AdditionalCharacter from './Battle/AdditionalCharacter.svelte';
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import { fly } from 'svelte/transition';
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export let params;
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export let api = getContext('api');
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@ -199,6 +221,16 @@
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const changeCity = ({ target: { value } }) => {
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event?.setCity(params.battleId, value);
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};
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const transition = getContext('transition');
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let flyParams = { x: 200, duration: 0 };
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$: if ($transition) {
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flyParams.duration = 200;
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flyParams.x = $transition === 'right' ? 200 : -200;
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transition.set('');
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} else {
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flyParams.duration = 0;
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}
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</script>
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<style>
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@ -14,6 +14,8 @@
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</nav>
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</header>
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{#key params.campaignId}
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<div in:fly={flyParams} class="body">
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{#if $activeCampaign}
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{#if status !== 'ongoing'}
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<h6>{status}</h6>{/if}
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@ -24,7 +26,12 @@
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</div>
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<h6>Chapter 1</h6>
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<Battle {...battles[0]} {campaignId} chapter={1} chapterBattle={1} />
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<Battle
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{...battles[0]}
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{campaignId}
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chapter={1}
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chapterBattle={1}
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/>
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<div class="medium-divider" />
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<Battle
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{...battles[1] ?? { id: 'notYet' }}
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@ -107,6 +114,7 @@
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/>
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<div class="medium-divider" />
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{/if}
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</div>{/key}
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<footer class="fixed">
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<nav>
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<a href={`#/campaign/${$activeCampaign?._id}/battle/1`}>
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@ -121,6 +129,7 @@
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<script>
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import * as R from 'remeda';
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import Battle from './Campaign/Battle.svelte';
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import { fly } from 'svelte/transition';
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import { getContext } from 'svelte';
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@ -144,7 +153,7 @@
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R.groupBy(({ id }) => R.clamp(1 + parseInt(id / 2), { max: 4 })),
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);
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$: console.log(byChapter);
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let flyParams = { x: 200, duration: 200 };
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</script>
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<style>
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