under-falling-skies/src/lib/store/genNextBattle.js

141 lines
3.3 KiB
JavaScript

import * as R from 'remeda';
import chapters from './chapters.js';
const pickOne = (choices) => choices[parseInt(Math.random() * choices.length)];
function genChapter1Battle(battles) {
const chapter = 1;
const scenario = pickOne(
chapters[chapter - 1].scenarios.filter(
(s) => !battles.map(R.prop('scenario')).includes(s),
),
);
const character = pickOne(
chapters[chapter - 1].characters.filter(
(s) => !battles.map(R.prop('character')).includes(s),
),
);
const city = pickOne(
chapters[chapter - 1].cities.filter(
(s) => !battles.map(R.prop('city')).includes(s),
),
);
return { scenario, character, city, status: 'ongoing', wave: 1 };
}
export function genChapter2Battle(battles) {
const chapter = 2;
const scenario = pickOne(
chapters[chapter - 1].scenarios.filter(
(s) => !battles.map(R.prop('scenario')).includes(s),
),
);
const character = pickOne(
chapters[chapter - 1].characters.filter(
(s) => !battles.map(R.prop('character')).includes(s),
),
);
const city = pickOne(
chapters[chapter - 1].cities.filter(
(s) => !battles.map(R.prop('city')).includes(s),
),
);
let choices = battles.slice(0, 2).map(R.prop('character'));
if (battles.length == 3)
choices = choices.filter(
(n) => n !== R.last(battles).additionalCharacters[0].selection,
);
return {
scenario,
character,
city,
status: 'ongoing',
wave: 1,
additionalCharacters: [{ choices, selection: R.first(choices) }],
};
}
export function genChapter3Battle(battles) {
const chapter = 3;
const scenario = pickOne(
chapters[chapter - 1].scenarios.filter(
(s) => !battles.map(R.prop('scenario')).includes(s),
),
);
const character = pickOne(
chapters[chapter - 1].characters.filter(
(s) => !battles.map(R.prop('character')).includes(s),
),
);
const city = pickOne(
chapters[chapter - 1].cities.filter(
(s) => !battles.map(R.prop('city')).includes(s),
),
);
let choices1 = battles.slice(0, 2).map(R.prop('character'));
let choices2 = battles.slice(2, 4).map(R.prop('character'));
if (battles.length == 5) {
choices1 = choices1.filter(
(n) => n !== R.last(battles).additionalCharacters[0].selection,
);
choices2 = choices2.filter(
(n) => n !== R.last(battles).additionalCharacters[1].selection,
);
}
return {
scenario,
character,
city,
status: 'ongoing',
wave: 1,
additionalCharacters: [choices1, choices2].map((choices) => ({
choices,
selection: R.first(choices),
})),
};
}
export function genChapter4Battle(battles) {
const scenario = 'The Last Battle';
const cities = R.difference(
battles
.slice(0, 6)
.filter(({ status }) => status !== 'lost')
.map(R.prop('city')),
battles.slice(6).map((b) => b.city?.selection),
);
const characters = battles.slice(0, 6).map(R.prop('character'));
return {
wave: 1,
scenario,
city: { choices: cities, selection: R.first(cities) },
status: 'ongoing',
additionalCharacters: R.range(0, 3).map((i) => ({
choices: characters,
selection: characters[i],
})),
};
}
export function genNextBattle(battles = []) {
let chapter = R.clamp(1 + parseInt(battles.length / 2), { min: 1, max: 4 });
if (chapter === 1) return genChapter1Battle(battles);
if (chapter === 2) return genChapter2Battle(battles);
if (chapter === 3) return genChapter3Battle(battles);
return genChapter4Battle(battles);
}