fix the README

This commit is contained in:
Yanick Champoux 2019-10-24 11:37:27 -04:00
parent 9f66f7e494
commit 3fd4d8961e

View File

@ -1,7 +1,7 @@
# What's Updux?
So, I'm a fan of [Redux][]. Two days ago I discovered
So, I'm a fan of [Redux](https://redux.js.org). Two days ago I discovered
[rematch](https://rematch.github.io/rematch) alonside a few other frameworks built atop Redux.
It has a couple of pretty good ideas that removes some of the
@ -11,10 +11,10 @@ actions from the said mutations and effects? Genius!
But it also enforces a flat hierarchy of reducers -- where
is the fun in that? And I'm also having a strong love for
[Updeep][], so I want reducer state updates to leverage the heck out of it.
[Updeep](https://github.com/substantial/updeep), so I want reducer state updates to leverage the heck out of it.
All that to say, I had some fun yesterday and hacked a proto-lovechild
of `Rematch` and `Updeep`, with a dash of [VueX][] inspiration.
of `Rematch` and `Updeep`, with a dash of [VueX](https://vuex.vuejs.org/) inspiration.
I call it... `Updux`.
# Synopsis
@ -107,6 +107,7 @@ const rootUpdux = updux({
todos, statistics
}
});
```
#### mutations
@ -189,6 +190,7 @@ updux({
}
}
});
```
### actions
@ -208,7 +210,7 @@ const { actions } = updox({
actions.foo({ x: 1, y: 2 }); // => { type: foo, payload: { x:1, y:2 } }
actions.bar(1,2); // => { type: bar, payload: { x:1, y:2 } }
```
## return value
@ -382,7 +384,3 @@ battle.dispatch.play_game();
....
```
[Redux]: https://redux.js.org
[Updeep]: https://github.com/substantial/updeep
[VueX]: https://vuex.vuejs.org/