the apps
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@ -1,30 +1,46 @@
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<h5><a href={`#/campaign/${params.campaignId}`}>{$activeCampaign?.name}</a></h5>
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<h6>Chapter {chapter}, battle {chapterBattle} -- {status}</h6>
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<dl>
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{#if status === 'ongoing'}
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<dt>wave</dt>
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<dd>{wave === 2 ? 'second' : 'first'}</dd>
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{/if}
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<dt>city</dt>
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<dd>{city}</dd>
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<dt>scenario</dt>
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<dd>{scenario}</dd>
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<dt>character</dt>
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<dd>{character}</dd>
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<article class="scroll">
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<header class="fixed">
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<nav>
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<a href="#/">
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<button class="circle transparent">
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<i>menu</i>
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</button></a
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>
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<h5 class="max center-align">
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{#if $activeCampaign}
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<a href={`#/campaign/${$activeCampaign._id}`}>
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{$activeCampaign.name}
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</a>
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{/if}
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</h5>
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</nav>
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</header>
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<h6>Chapter {chapter}, battle {chapterBattle} -- {status}</h6>
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<dl>
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{#if status === 'ongoing'}
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<dt>wave</dt>
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<dd>{wave === 2 ? 'second' : 'first'}</dd>
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{/if}
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<dt>city</dt>
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<dd>{city}</dd>
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<dt>scenario</dt>
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<dd>{scenario}</dd>
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<dt>character</dt>
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<dd>{character}</dd>
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<dt>difficulty</dt>
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<dd>
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<div class="field border">
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<input
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type="number"
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step="0.5"
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value={difficulty}
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on:change={({ target: { value } }) =>
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event.setBattleDifficulty(params.battleId, value)}
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/>
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</div>
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<dt>difficulty</dt>
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<dd>
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<div class="field border">
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<input
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type="number"
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step="0.5"
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value={difficulty}
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on:change={({ target: { value } }) =>
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event.setBattleDifficulty(params.battleId, value)}
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/>
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</div>
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<!--
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<!--
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<Stars
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on:change={(e) => (difficulty = e.target.value)}
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config={{
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@ -44,15 +60,42 @@
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/>
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{difficulty}
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-->
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</dd>
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</dl>
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</dd>
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</dl>
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{#if status === 'upcoming'}
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<button>Start battle</button>
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{:else if status === 'ongoing'}
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<button on:click={battleVerdict('won')}>Battle won</button>
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<button on:click={battleVerdict('lost')}>Battle lost</button>
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{/if}
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{#if status === 'upcoming'}
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<button>Start battle</button>
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{:else if status === 'ongoing'}
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<button on:click={battleVerdict('won')}>Battle won</button>
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<button on:click={battleVerdict('lost')}>Battle lost</button>
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{/if}
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<footer class="fixed">
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<nav>
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<a
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href={`#/campaign/${$activeCampaign?._id}` +
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(battle?.id == 1
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? ''
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: `/battle/${parseInt(battle?.id) - 1}`)}
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>
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<button class="circle transparent">
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<i>arrow_backward</i>
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</button>
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</a>
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{#if $activeCampaign.battles.length > battle.id}
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<a
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href={`#/campaign/${$activeCampaign._id}/battle/${
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battle.id + 1
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}`}
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>
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<button class="circle transparent">
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<i>arrow_forward</i>
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</button>
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</a>
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{/if}
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</nav>
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</footer>
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</article>
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<script>
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import { getContext } from 'svelte';
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@ -79,7 +122,7 @@
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let chapter = 1 + parseInt(params.battleId / 2);
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let chapterBattle = params.battleId % 2;
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const battleVerdict = (verdict) =>
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const battleVerdict = (verdict) => () =>
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event.setBattleVerdict(params.battleId, verdict);
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// $: event.setBattleDifficulty(params.battleId, difficulty);
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@ -121,4 +164,8 @@
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input {
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width: 5em;
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}
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footer nav {
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display: flex;
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justify-content: space-between;
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}
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</style>
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@ -1,35 +1,113 @@
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<article>
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<article class="scroll">
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<header class="fixed">
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<nav>
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<a href="#/">
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<button class="circle transparent">
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<i>menu</i>
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</button></a
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>
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<h5 class="max center-align">
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{#if $activeCampaign}
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{$activeCampaign.name}
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{/if}
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</h5>
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</nav>
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</header>
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{#if $activeCampaign}
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<h5>{$activeCampaign.name}</h5>
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<h6>Chapter 1</h6>
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<Battle {...battles[0]} {campaignId} chapter={1} chapterBattle={1} />
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<div class="medium-divider" />
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<Battle {...battles[1]} {campaignId} chapter={1} chapterBattle={2} />
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<Battle
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{...battles[1] ?? { id: 'notYet' }}
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{campaignId}
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chapter={1}
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chapterBattle={2}
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/>
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<div class="medium-divider" {campaignId} />
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<h6>Chapter 2</h6>
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<Battle {...battles[2]} {campaignId} chapter={2} chapterBattle={1} />
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<Battle
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{...battles[2] ?? { id: 'notYet' }}
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{campaignId}
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chapter={2}
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chapterBattle={1}
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/>
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<div class="medium-divider" />
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<Battle {...battles[3]} {campaignId} chapter={2} chapterBattle={2} />
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<Battle
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{...battles[3] ?? { id: 'notYet' }}
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{campaignId}
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chapter={2}
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chapterBattle={2}
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/>
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<div class="medium-divider" />
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<h6>Chapter 3</h6>
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<Battle {...battles[4]} {campaignId} chapter={3} chapterBattle={1} />
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<Battle
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{...battles[4] ?? { id: 'notYet' }}
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{campaignId}
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chapter={3}
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chapterBattle={1}
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/>
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<div class="medium-divider" />
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<Battle {...battles[5]} {campaignId} chapter={3} chapterBattle={2} />
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<Battle
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{...battles[4] ?? { id: 'notYet' }}
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{campaignId}
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chapter={3}
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chapterBattle={2}
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/>
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<div class="medium-divider" />
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<h6>Chapter 4</h6>
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<Battle {...battles[6]} {campaignId} chapter={4} chapterBattle={1} />
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<Battle
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{...battles[6] ?? { id: 'notYet' }}
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{campaignId}
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chapter={4}
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chapterBattle={1}
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/>
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<div class="medium-divider" />
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<Battle {...battles[7]} {campaignId} chapter={4} chapterBattle={2} />
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<Battle
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{...battles[7] ?? { id: 'notYet' }}
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{campaignId}
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chapter={4}
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chapterBattle={2}
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/>
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<div class="medium-divider" />
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<Battle {...battles[8]} {campaignId} chapter={4} chapterBattle={3} />
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<Battle
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{...battles[8] ?? { id: 'notYet' }}
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{campaignId}
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chapter={4}
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chapterBattle={3}
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/>
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<div class="medium-divider" />
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<Battle {...battles[9]} {campaignId} chapter={4} chapterBattle={4} />
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<Battle
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{...battles[9] ?? { id: 'notYet' }}
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{campaignId}
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chapter={4}
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chapterBattle={4}
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/>
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<div class="medium-divider" />
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<Battle {...battles[10]} {campaignId} chapter={4} chapterBattle={5} />
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<Battle
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{...battles[10] ?? { id: 'notYet' }}
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{campaignId}
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chapter={4}
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chapterBattle={5}
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/>
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<div class="medium-divider" />
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<Battle {...battles[11]} {campaignId} chapter={4} chapterBattle={6} />
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<Battle
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{...battles[11] ?? { id: 'notYet' }}
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{campaignId}
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chapter={4}
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chapterBattle={6}
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/>
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<div class="medium-divider" />
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{/if}
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<footer class="fixed">
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<nav>
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<a href={`#/campaign/${$activeCampaign._id}/battle/1`}>
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<button class="circle transparent">
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<i>arrow_forward</i>
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</button>
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</a>
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</nav>
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</footer>
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</article>
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<script>
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@ -48,8 +126,6 @@
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$: battles = $activeCampaign?.battles ?? [];
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$: while (battles.length <= 12) battles.push({ notYet: true });
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const campaignId = params.campaignId;
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$: byChapter = R.pipe(
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@ -61,4 +137,14 @@
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</script>
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<style>
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article {
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height: 100vh;
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}
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footer {
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display: flex;
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justify-content: end;
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}
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footer nav {
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text-align: right;
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}
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</style>
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@ -1,6 +1,6 @@
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<div class="row">
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<p>
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{#if notYet}
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{#if id == 'notYet'}
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???
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{:else}
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<a href={`#/campaign/${campaignId}/battle/${id}`}>
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@ -14,7 +14,6 @@
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export let city = '';
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export let status = '';
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export let id = 0;
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export let notYet = false;
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export let campaignId;
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export let chapter;
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export let chapterBattle;
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@ -1,10 +1,14 @@
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<article>
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<header>
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<h5>Campaigns</h5>
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<button on:click={newCampaign}>new campaign</button>
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</header>
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<header>
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<nav>
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<h5 class="max center-align">Campaigns</h5>
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<button class="circle small" on:click={newCampaign}>
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<i>add</i>
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</button>
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</nav>
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</header>
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{#each $campaigns as campaign (campaign.id)}
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<article>
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{#each $campaigns as campaign (campaign._id)}
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<div class="row">
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<i class="light-green-text">south_america</i>
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<div class="max">
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@ -63,9 +67,9 @@
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R.clamp(1 + parseInt(battles?.length / 2), { max: 4 });
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const currentCity = ({ battles }) => R.last(battles).city;
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async function deleteCampaign({ name, id }) {
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async function deleteCampaign({ name, _id }) {
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if (!window.confirm(`delete campaign ${name}?`)) return;
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api.event.deleteCampaign(id);
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api.event.deleteCampaign(_id);
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}
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const newCampaign = () => {
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@ -80,6 +84,9 @@
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</script>
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<style>
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nav {
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width: 100%;
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}
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header {
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display: flex;
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}
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@ -4,14 +4,13 @@ import Dexie, { liveQuery } from 'dexie';
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import { writable, derived, get } from 'svelte/store';
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import { genNextBattle } from './genNextBattle.js';
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import u from '@yanick/updeep-remeda';
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import pouchMem from 'pouchdb-adapter-memory';
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const seedCampaign = {
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battles: [],
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};
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export function genApi(options = {}) {
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if (options.local) PouchDB.plugin(pouchMem);
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// if (options.local) MyPouch.plugin(pouchMem);
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const pouchdb = new PouchDB(
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'Campaigns',
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@ -1,40 +1,40 @@
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export default [
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{
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cities: ['Havana', 'Montreal', 'Mexico City', 'Rio de Janeiro'],
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characters: [
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'Clinton Harper',
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'Jackson Moss',
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'Lucia Ortego',
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'Samantha Legrand',
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],
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scenarios: [
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'Evacuation',
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'Reinforcements',
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'Battle for the sky',
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'Satellites',
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],
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},
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{
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cities: ['Johannesburg', 'Moscow', 'Cairo', 'London', 'Paris'],
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characters: [
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'Jaroslav Ruzicka',
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'Karima Almasi',
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'Shanti Aumann',
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'Pieter Bernstein',
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],
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scenarios: [
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'Command ship',
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'Reactor leak',
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'Dangerous research',
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'Repairing the base',
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],
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},
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{
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cities: ['Seoul', 'Beijing', 'Tokyo', 'Sydney', 'Singapore'],
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characters: ['Wang Lin', "Iz'ox", 'Jang Chanwook', 'Archie Bell'],
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scenarios: ['Storm', 'Contamination', 'Kamikaze', 'Saboteur'],
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},
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{
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scenarios: ['The final battle'],
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},
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{
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cities: ['Havana', 'Montreal', 'Mexico City', 'Rio de Janeiro'],
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characters: [
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'Clinton Harper',
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'Jackson Moss',
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'Lucia Ortego',
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'Samantha Legrand',
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],
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scenarios: [
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'Evacuation',
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'Reinforcements',
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'Battle for the sky',
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'Satellites',
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],
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},
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{
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cities: ['Johannesburg', 'Moscow', 'Cairo', 'London', 'Paris'],
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characters: [
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'Jaroslav Ruzicka',
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'Karima Almasi',
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'Shanti Aumann',
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'Pieter Bernstein',
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],
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scenarios: [
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'Command ship',
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'Reactor leak',
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'Dangerous research',
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'Repairing the base',
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],
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},
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{
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cities: ['Seoul', 'Beijing', 'Tokyo', 'Sydney', 'Singapore'],
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characters: ['Wang Lin', "Iz'ox", 'Jang Chanwook', 'Archie Bell'],
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scenarios: ['Storm', 'Contamination', 'Kamikaze', 'Saboteur'],
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},
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{
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scenarios: ['The final battle'],
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},
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];
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|
@ -4,25 +4,25 @@ import chapters from './chapters.js';
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const pickOne = (choices) => choices[parseInt(Math.random() * choices.length)];
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export function genNextBattle(battles = []) {
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let chapter = R.clamp(1 + parseInt(battles.length / 2), { min: 1, max: 4 });
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let chapter = R.clamp(1 + parseInt(battles.length / 2), { min: 1, max: 4 });
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if (chapter === 1) {
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const scenario = pickOne(
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chapters[chapter - 1].scenarios.filter(
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(s) => !battles.map(R.prop('scenario')).includes(s),
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),
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);
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const character = pickOne(
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chapters[chapter - 1].characters.filter(
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(s) => !battles.map(R.prop('character')).includes(s),
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),
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);
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const city = pickOne(
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chapters[chapter - 1].cities.filter(
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(s) => !battles.map(R.prop('city')).includes(s),
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),
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);
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if (chapter === 1) {
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const scenario = pickOne(
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chapters[chapter - 1].scenarios.filter(
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(s) => !battles.map(R.prop('scenario')).includes(s),
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),
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);
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const character = pickOne(
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chapters[chapter - 1].characters.filter(
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(s) => !battles.map(R.prop('character')).includes(s),
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),
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);
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const city = pickOne(
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chapters[chapter - 1].cities.filter(
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(s) => !battles.map(R.prop('city')).includes(s),
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),
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);
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return { scenario, character, city, status: 'ongoing', wave: 1 };
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}
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return { scenario, character, city, status: 'ongoing', wave: 1 };
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}
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}
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|
@ -2,7 +2,7 @@
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import App from './lib/components/App.svelte';
|
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const app = new App({
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target: document.getElementById('app'),
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target: document.getElementById('app'),
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||||
});
|
||||
|
||||
export default app;
|
||||
|
@ -1,4 +1,4 @@
|
||||
export function load({ params }) {
|
||||
params.campaignId = parseInt(params?.campaignId);
|
||||
return params;
|
||||
params.campaignId = parseInt(params?.campaignId);
|
||||
return params;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user