14 KiB
Tutorial
This tutorial walks you through the features of Updux
using the
time-honored example of the implementation of Todo list store.
This tutorial assumes that our project is written in TypeScript, and
that we are using updeep to
help with immutability and deep merging and ts-action to manage our
actions. This is the recommended setup, but
none of those two architecture
decisions are mandatory; Updux is equally usable in a pure-JavaScript setting,
and updeep
can easily be substitued by, say, immer, lodash, or even
just plain JavaScript. Eventually, I plan to write a version of this tutorial
with all those different configurations.
Also, the code used here is also available in the project repository, in the
src/tutorial
directory.
Definition of the state
First thing first: let's define the type of our store:
type Todo = {
id: number;
description: string;
done: boolean;
};
type TodoStore = {
next_id: number;
todos: Todo[];
};
With that, let's create our very first Updux:
import Updux from 'updux';
const todosUpdux = new Updux({
initial: {
next_id: 1,
todos: [],
} as TodoStore
});
Note that we explicitly cast the initial state as as TodoStore
. This lets
Updux know what is the store's state.
This being said, congrats! You have written your first Updux object. It doesn't do a lot, but you can already create a store out of it, and its initial state will be automatically set:
const store = todosUpdux.createStore();
console.log(store.getState());
// { next_id: 1, todos: [] }
Add actions
This is all good, but a little static. Let's add actions!
import { action, payload } from 'ts-action';
const add_todo = action('add_todo', payload<string>() );
const todo_done = action('todo_done', payload<number>() );
Now, there is a lot of ways to add actions to a Updux object.
It can be defined when the object is created:
const todosUpdux = new Updux({
actions: {
add_todo,
todo_done,
}
});
It can be done via the method addAction
:
todosUpdux.addAction(add_todo);
Or it can be directly used in the definition of a mutation or effect, and will be automatically added to the Updux.
todosUpdux.addMutation( add_todo, todoMutation );
For TypeScript projects I recommend declaring the actions as part of the
configuration passed to the constructors, as it makes them accessible to the class
at compile-time, and allow Updux to auto-add them to its aggregated actions
type.
const todosUpdux = new Updux({
actions: {
add_todo,
}
});
todosUpdux.addAction(todo_done);
// only `add_todo` is visible to the type
type MyActions = typeof todosUpdux.actions;
// { add_todo: Function }
// but both actions are accessible at runtime
const myAction = ( todosUpdux.actions as any).todo_done(1);
Accessing actions
Once an action is defined, its creator is accessible via the actions
accessor.
console.log( todosUpdux.actions.add_todo('write tutorial') );
// { type: 'add_todo', payload: 'write tutorial' }
What is an action?
In this tutorial we use ts-action
for all the work, but under the hood Updux defines actions via
their creators, which are expected to be:
- Functions,
- returning a plain object of the format
{ type: string; payload?: unknown }
. - with an additional property
type
, which is also the action type.
For example, this is a perfectly cromulent action:
const add_todo = description => ({ type: 'add_todo', payload: description});
add_todo.type = 'add_todo';
Mutations
Actions that don't do anything are not fun. The transformations typically done by a Redux's reducer are called 'mutations' in Updux. A mutation is a function with the following signature:
( payload, action ) => state => {
// ... stuff done here
return new_state;
}
The inversion and chaining of parameters from the usual Redux reducer's
signature is there to work with updeep
's curried nature. The expansion of
the usual action
into (payload, action)
is present because in most cases
payload
is what we're interested in. So why not make it easily available?
Adding a mutation
As for the actions, a mutation can be defined as part of the Updux init arguments:
const add_todo_mutation = description => ({next_id: id, todos}) => {
return {
next_id: 1 + id,
todos: [...todos, { description, id, done: false }]
}
};
const todosUpdux = new Updux({
actions: { add_todo },
mutations: [
[ add_todo, add_todo_mutation ]
]
});
or via the method addMutation
:
todos.addMutation( add_todo, description => ({next_id: id, todos}) => {
return {
next_id: 1 + id,
todos: [...todos, { description, id, done: false }]
}
});
This time around, if the project is using TypeScript then the addition of
mutations via addMutation
is encouraged, as the method signature
has visibility of the types of the action and state.
Leftover mutation
A mutation with the special action *
will match any action that haven't been
explicitly dealt with with any other defined mutation.
todosUpdux.addMutation( '*', (payload,action) => state => {
console.log("hey, action has no mutation! ", action.type);
});
Effects
In addition of mutations, Updux also provide action-specific middleware, here called effects.
Effects use the usual Redux middleware signature:
import u from 'updeep';
// we want to decouple the increment of next_id and the creation of
// a new todo. So let's use a new version of the action 'add_todo'.
const add_todo_with_id = action('add_todo_with_id', payload<{description: string; id?: number}>() );
const inc_next_id = action('inc_next_id');
const populate_next_id = ({ getState, dispatch }) => next => action => {
const { next_id: id } = getState();
dispatch(inc_next_id());
next(action);
dispatch( add_todo_with_id({ description: action.payload, id }) );
}
And just like mutations, they can be defined as part of the init
configuration, or after via the method addEffect
:
const todosUpdux = new Updux({
actions: { add_todo, inc_next_id },
effects: [
[ add_todo, populate_next_id ]
]
})
or
const todosUpdux = new Updux({
actions: { add_todo, inc_next_id },
});
todosUpdux.addEffect( add_todo, populate_next_id );
As for the mutations, for TypeScript projects
the use of addEffect
is prefered, as the method gives visibility of the
action and state types.
Catch-all effect
It is possible to have an effect match all actions via the special *
token.
todosUpdux.addEffect('*', () => next => action => {
console.log( 'seeing action fly by:', action );
next(action);
});
Selectors
Selectors can be defined to get data derived from the state.
Adding selectors
From now you should know the drill: selectors can be defined at construction
time or via addSelector
.
import fp from 'lodash/fp';
const getTodoById = ({todos}) => id => fp.find({id},todos);
const todosUpdux = new Updux({
selectors: {
getTodoById
}
})
or
todosUpdux.addSelector('getTodoById', ({todos}) => id => fp.find({id},todos));
Here the declaration as part of the constructor configuration is prefered.
Whereas the addSelector
will provides the state's type as part of its
signature, declaring the selectors via the constructors will make them visible
via the type of the accessors selectors
.
Accessing selectors
Selectors are available via the accessor selectors
.
const store = todosUpdux.createStore();
console.log(
todosUpdux.selectors.getTodoById( store.getState() )(1)
);
Subduxes
Now that we have all the building blocks, we can embark on the last, and best, part of Updux: its recursive nature.
Recap: the Todos updux, undivided
Upduxes can be divided into sub-upduxes that deal with the various parts of the global state. This is better understood by working out an example, so let's recap on the Todos Updux we have so far:
import Updux from 'updux';
import { action, payload } from 'ts-action';
import u from 'updeep';
import fp from 'lodash/fp';
type Todo = {
id: number;
description: string;
done: boolean;
};
type TodoStore = {
next_id: number;
todos: Todo[];
};
const add_todo = action('add_todo', payload<string>() );
const add_todo_with_id = action('add_todo_with_id',
payload<{ description: string; id: number }>() );
const todo_done = action('todo_done', payload<number>() );
const inc_next_id = action('inc_next_id');
const todosUpdux = new Updux({
initial: {
next_id: 1,
todos: [],
} as TodoStore,
actions: {
add_todo,
add_todo_with_id,
todo_done,
inc_next_id,
},
selectors: {
getTodoById: ({todos}) => id => fp.find({id},todos)
}
});
todosUpdux.addMutation( add_todo_with_id, payload =>
u.updateIn( 'todos', todos => [ ...todos, { ...payload, done: false }] )
);
todosUpdux.addMutation( inc_next_id, () => u({ next_id: i => i + 1 }) );
todosUpdux.addMutation( todo_done, id => u.updateIn(
'todos', u.map( u.if( fp.matches({id}), todo => u({done: true}, todo) ) )
) );
todosUpdux.addEffect( add_todo, ({ getState, dispatch }) => next => action => {
const { next_id: id } = getState();
dispatch(inc_next_id());
next(u.updateIn('payload', {id}, action))
});
This store has two main components: the next_id
, and the todos
collection.
The todos
collection is itself composed of the individual todo
s. So let's
create upduxes for each of those.
Next_id updux
// dux/next_id.ts
import Updux from 'updux';
import { action, payload } from 'ts-action';
import u from 'updeep';
import fp from 'lodash/fp';
const inc_next_id = action('inc_next_id');
const updux = new Updux({
initial: 1,
actions: {
inc_next_id,
},
selectors: {
getNextId: state => state
}
});
updux.addMutation( inc_next_id, () => fp.add(1) );
export default updux.asDux;
Notice that here we didn't have to specify what is the type of initial
;
TypeScript figures by itself that it's a number.
Also, note that we're exporting the output of the accessor asDux
instead of
the updux object itself. See the upcoming section 'Exporting upduxes' for the rationale.
Todo updux
// dux/todos/todo/index.ts
import Updux from 'updux';
import { action, payload } from 'ts-action';
import u from 'updeep';
import fp from 'lodash/fp';
type Todo = {
id: number;
description: string;
done: boolean;
};
const todo_done = action('todo_done', payload<number>() );
const updux = new Updux({
initial: {
next_id: 0,
description: "",
done: false,
} as Todo,
actions: {
todo_done
}
});
updux.addMutation( todo_done, id => u.if( fp.matches({id}), { done: true }) );
export default updux.asDux;
Todos updux
// dux/todos/index.ts
import Updux, { DuxState } from 'updux';
import { action, payload } from 'ts-action';
import u from 'updeep';
import fp from 'lodash/fp';
import todo from './todo';
type TodoState = DuxState<typeof todo>;
const add_todo_with_id = action('add_todo_with_id',
payload<{ description: string; id: number }>()
);
const updux = new Updux({
initial: [] as Todo[],
subduxes: {
'*': todo.upreducer
},
actions: {
add_todo_with_id,
},
selectors: {
getTodoById: state => id => fp.find({id},state)
}
});
todosUpdux.addMutation( add_todo_with_id, payload =>
todos => [ ...todos, { ...payload, done: false }]
);
export default updux.asDux;
Note the special '*' subdux key used here. This
allows the updux to map every item present in its
state to a todo
updux. See this recipe for details.
We could also have written the updux as:
const updux = new Updux({
initial: [] as Todo[],
actions: {
add_todo_with_id,
},
selectors: {
getTodoById: state => id => fp.find({id},state)
},
mutations: {
'*': (payload,action) => state => u.map( todo.reducer(state, action) )
}
});
Note how we are using the upreducer
accessor in the first case (which yields
a reducer for the dux using the signature (payload,action) => state => new_state
) and reducer
in the second case (which yield an equivalent
reducer using the classic signature (state,action) => new_state
).
Main store
// dux/index.ts
import Updux from 'updux';
import todos from './todos';
import next_id from './next_id';
const add_todo = action('add_todo', payload<string>() );
const updux = new Updux({
subduxes: {
next_id,
todos,
},
actions: {
add_todo
}
});
todos.addEffect( add_todo, ({ getState, dispatch }) => next => action => {
const id = updux.selectors.getNextId( getState() );
dispatch(updux.actions.inc_next_id());
next(action);
dispatch( updux.actions.add_todo_with_id({ description: action.payload, id }) );
});
export default updux.asDux;
Tadah! We had to define the add_todo
effect at the top level as it needs to
access the getNextId
selector from next_id
and the add_todo_with_id
action from the todos
.
Note that the getNextId
selector still get the
rigth value; when aggregating subduxes selectors Updux auto-wrap them to
access the right slice of the top object. I.e., the getNextId
selector
at the main level is actually defined as:
const getNextId = state => next_id.selectors.getNextId(state.next_id);
Exporting upduxes
As a general rule, don't directly export your upduxes, but rather use the accessor asDux
.
const updux = new Updux({ ... });
...
export default updux.asDux;
asDux
returns an immutable copy of the attributes of the updux. Exporting
this instead of the updux itself prevents unexpected modifications done
outside of the updux declaration file. More importantly, the output of
asDux
has more precise typing, which in result results in better typing of
parent upduxes using the dux as one of its subduxes.